# LIMIT: 492000 - 521999

############################# 
# Japan's Response
###########################
event = { 
	id = 492012
	random = no
	country = JAP
	
	# Japan responds
	# Triggered by GER 172021
       
	name = CEVTNAME_492012
	desc = CEVTDESC_492012
	style = 0
	
	action_a = {
		name = CEVTACTA_492012
		command = { type = influence value = 5 }     			# Japan is a global power
		command = { type = dissent value = -3 }				# a strong ally is good for Japan
		command = { type = alignment which = fascist value = 5 } 	# Move away from Communism
		command = { type = warentry which = JAP value = 5 }
		command = { type = trigger which = 172022 }  			# German effects

	}
	action_b = {
		name = CEVTACTB_492012
		command = { type = influence value = -1 } 
		command = { type = alignment which = democratic value = 10 } 
	}
}


############################# 
# Japan's Response
###########################
event = { 
	id = 492014
	random = no
	country = JAP
	
	# Japan responds
	# Triggered by GER 172026
       
	name = CEVTNAME_492014
	desc = CEVTDESC_492014
	style = 0
	
	action_a = {
		name = CEVTACTA_492014
		command = { type = influence value = 5 }     			# Japan is a global power
		command = { type = dissent value = -3 }				# a strong ally is good for Japan
		command = { type = alignment which = fascist value = 5 } 	# Move away from Communism
		command = { type = warentry which = JAP value = 5 }
		command = { type = trigger which = 462002 } 			# Italy's response
	}
	action_b = {
		name = CEVTACTB_492014
		command = { type = influence value = -1 } 
		command = { type = alignment which = democratic value = 10 } 	# democracy is the future
		command = { type = trigger which = 462003 } 			# Italy's response
	}
}


############################# 
# Dutch East Indies - Japan
###########################

event = { 
	id = 492015
	random = no
	country = JAP
	
	# The Tripartite Pact has been honoured

	trigger = {
		event = 172031 # Germany honours the Pact
	}
       
	date = { day = 1 month = july year = 1940 }
	offset = 5
	deathdate = { day = 30 month = december year = 1947 }

	name = CEVTNAME_492015
	desc = CEVTDESC_492015
	style = 0

	action_a = {
		name = CEVTACTA_492015
		command = { type = dissent value = -5 }				# A proud moment for Japan as a colonial power is destroyed
		command = { type = influence value = 10 }     			# Nations must respect the influence of Japan
		command = { type = warentry which = USA value = 2 }		# American people call for action against the Axis
	}
}

####################################################################
# 492027 - (JAP) Tripartite Pact and German colonies (by SykoNurse) 
####################################################################
event = { 
	id = 492027 
	random = no
	country = JAP

	# triggered by GER 172078 

	name = CEVTNAME_492027
	desc = CEVTDESC_492027
	style = 0

	action_a = {
		name = CEVTACTA_GREAT
		command = { type = addcore which = 1988	}	#Goroka
		command = { type = addcore which = 1989	}	#Wewak
		command = { type = addcore which = 2023	}	#Lae
		command = { type = addcore which = 2025	}	#New Britain
		command = { type = addcore which = 1990	}	#Admirality Islands
		command = { type = addcore which = 1991	}	#New Ireland
		command = { type = addcore which = 1966	}	#North Solomon Islands
		command = { type = addcore which = 1928	}	#Yaren
		command = { type = addcore which = 63	}	#Samoa
		command = { type = addcore which = 1923	}	#Marshall Islands
		command = { type = addcore which = 1919	}	#Kwajalein
		command = { type = addcore which = 1915	}	#Taongi
		command = { type = addcore which = 1909	}	#Bikini
		command = { type = addcore which = 1899	}	#Eniwetok
		command = { type = addcore which = 1903	}	#Palikir
		command = { type = addcore which = 2035	}	#Truk
		command = { type = addcore which = 2002	}	#Caroline Islands
		command = { type = addcore which = 1998	}	#Palau
		command = { type = addcore which = 1937	}	#Mariane Islands
		}
}

#########################################################################
# 1500002 - Partisan attacks increase (by Copper Nicus)
#########################################################################
event = { 
	id = 492082
	random = no
	country = JAP

	trigger = {
		ai = no
		random = 20
		OR = {
			war = { country = JAP country = CHC }
			NOT = {
				exists = CHC
			}
		}
		OR = {
		control = { province = 1608 data = JAP }
		control = { province = 1732 data = JAP }
		control = { province = 1734 data = JAP }
		}
	}


	name = CEVTNAME_492082
	desc = CEVTDESC_492082

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every 20 days
	deathdate = { day = 30 month = december year = 1947 } 

	action_a = {
		name = CEVTACTA_492082
		command = { type = gain_tech which = 11511 } # Doctrine
	}

}



##########################
#  Military aid to CHI
##########################

event = { 
	id = 492081
	random = no
	country = JAP
	
	name = CEVTNAME_492081
 	desc = CEVTDESC_492081
	style = 0

	trigger = {
		puppet = { country = CHI country = JAP } # Kiri project or puppet via diplo
		owned = { province = 1822 data = JAP }  # to make sure Japan isn't practically defeated
	}

        date = { day = 0 month = january year = 1938 }
        offset = 30
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492081
		command = { type = industry which = 1822 value = 10 } # Tokyo
		command = { type = industry which = 1823 value = 5 } # Nagoya
		command = { type = industry which = 1821 value = 5 } # Nigata
		command = { type = industry which = 1820 value = 5 } # Fukushima
		command = { type = dissent value = -2 }
		command = { type = supplies value = -1000 }
		command = { type = trigger which = 522026 }
	}
	action_b = {
		name = CEVTACTB_492081
		command = { type = industry which = 1822 value = 5 } # Tokyo
		command = { type = industry which = 1823 value = 3 } # Nagoya
		command = { type = industry which = 1821 value = 2 } # Nigata
		command = { type = industry which = 1820 value = 2 } # Fukushima
		command = { type = dissent value = -1 }
		command = { type = supplies value = -1000 }
		command = { type = trigger which = 522027 }
	}
}

#########################################################################
#  Japanese diplomatic protests
#########################################################################
event = { 
	id = 492024
	random = no
	country = JAP
	
	# Triggered by continued German mission in China 1937 and Sino-Japanese War

	trigger = {
		event = 522005
		war = { country = JAP country = CHI }
		NOT = {
		war = { country = GER country = JAP }
		}
	}
        date = { day = 1 month = june year = 1937 }
        offset = 60
	deathdate = { day = 29 month = october year = 1937 }
	
	name = CEVTNAME_492024
	desc = CEVTDESC_492024
	style = 0

	action_a = {
		name = CEVTACTA_492024
		command = { type = trigger which = 172039 }
		command = { type = alignment which = democratic value = 10 }
	}
	action_b = {
		name = CEVTACTB_492024
		command = { type = influence value = -3 } # Loss of face
	}
}


#########################################################################
#  Japanese trade with Germany 1938
#########################################################################
event = { 
	id = 492025
	random = no
	country = JAP
	
	# Japanese trade with Germany

	trigger = {
		event = 522008
		NOT = {
		war = { country = GER country = JAP }
		war = { country = GER country = ENG } # sleep if Germany is blockaded
		}
	}
        date = { day = 1 month = april year = 1938 }
        offset = 60
	deathdate = { day = 29 month = july year = 1938 }

	
	name = CEVTNAME_492025
	desc = CEVTDESC_492025
	style = 0

	action_a = {
		name = CEVTACTA_492025
		command = { type = trigger which = 172042 }
		command = { type = alignment which = fascist value = -15 }
		command = { type = alignment which = democratic value = 10 }
	}
	action_b = {
		name = CEVTACTB_492025
		command = { type = rubberpool value = -1000 }
		command = { type = trigger which = 172043 }
	}
}


#########################################################################
#  Japanese trade with Germany 1939
#########################################################################
event = { 
	id = 492026
	random = no
	country = JAP
	
	# Japanese trade with Germany

	trigger = {
		event = 522008
		NOT = {
		war = { country = GER country = JAP }
		war = { country = GER country = ENG } # sleep if Germany is blockaded
		}
	}
        date = { day = 1 month = april year = 1939 }
        offset = 60
	deathdate = { day = 29 month = july year = 1939 }

	
	name = CEVTNAME_492026
	desc = CEVTDESC_492026
	style = 0

	action_a = {
		name = CEVTACTA_492026
		command = { type = trigger which = 172044 }
		command = { type = alignment which = fascist value = -15 }
		command = { type = alignment which = democratic value = 15 }
	}
	action_b = {
		name = CEVTACTB_492026
		command = { type = rubberpool value = -1000 }
		command = { type = trigger which = 172045 }
	}
}


#########################################################################
#  Marco Polo Bridge Incident
#########################################################################
event = { 
	id = 492028
	random = no
	country = JAP
	
	# Historical event July 1937
        # http://ibiblio.org/pha/monos/144/144chap2.html

	
	name = CEVTNAME_492028
	desc = CEVTDESC_492028
	style = 0

	trigger = {
                exists = CHI
		random = 50
            NOT = {
		war = { country = JAP country = CHI }
                  }   
	}

        date = { day = 1 month = july year = 1937 }
        offset = 10
	deathdate = { day = 30 month = august year = 1937 }

	action_a = {
		name = CEVTACTA_492028
		command = { type = trigger which = 522010 } # Historical choice
                command = { type = ai which = core_japan_central.ai } # Switch AI to fight China
	}
#	action_b = {
#		name = CEVTACTB_492028
#               command = { type = ai which = core_japan_central.ai } # Switch AI to fight China
#		command = { type = warentry value = 100 }
#		command = { type = war which = CHI } # Ahistorical
#		command = { type = war which = CHC } # Ahistorical
#		command = { type = war which = SIK } # Ahistorical
#		command = { type = sleepevent which = 492029 }
#	}
}



#########################################################################
#  Marco Polo Bridge Incident - escalation
#########################################################################
event = { 
	id = 492029
	random = no
	country = JAP
	
	name = CEVTNAME_492029
	desc = CEVTDESC_492029
	style = 0

	trigger = {
                event = 492028
		event = 1500009 # Human player(changed by Ghost_dk to prevent lockup on jap-chi war
		random = 40
            NOT = {
		war = { country = JAP country = CHI }
                  }   
	}

        date = { day = 1 month = july year = 1937 }
        offset = 2
	deathdate = { day = 30 month = september year = 1937 }

	action_a = {
		name = CEVTACTA_492029
		command = { type = trigger which = 492016 }
		command = { type = warentry value = 12 }
		command = { type = war which = CHI } 
		command = { type = war which = CHC }
		command = { type = war which = SIK }
		command = { type = dissent value = -24 } # to counter DOW cost

	}
	action_b = {
		name = CEVTACTB_492029
		command = { type = dissent value = 2 } # Ahistorical
	}
}


#########################################################################
#  Marco Polo Bridge Incident - escalation
#########################################################################
event = { 
	id = 492150
	random = no
	country = JAP
	
	name = CEVTNAME_492029
	desc = CEVTDESC_492029
	style = 0

	trigger = {
                event = 492028
		ai = yes
		NOT = {
			war = { country = JAP country = CHI }
		}   
	}

        date = { day = 1 month = july year = 1937 }
        offset = 1
	deathdate = { day = 30 month = september year = 1937 }

	action_a = {
		name = CEVTACTA_492029
                command = { type = ai which = core_japan_central.ai } # Switch AI to fight China
		command = { type = headofgovernment which = 5066 } # switch to fascism
		command = { type = alignment which = fascist value = -150 } # balancing
		command = { type = alignment which = democratic value = 150 }  # balancing
		command = { type = add_division which = infantry }
		command = { type = add_division which = infantry }
		command = { type = add_division which = infantry }
		command = { type = warentry value = 12 }
		command = { type = sleepevent which = 492029 }
		command = { type = sleepevent which = 952003 }
		command = { type = sleepevent which = 952004 }
		command = { type = sleepevent which = 952005 }
		command = { type = sleepevent which = 952006 }
		command = { type = sleepevent which = 952007 }
		command = { type = sleepevent which = 952008 }
		command = { type = sleepevent which = 952009 }
		command = { type = sleepevent which = 952010 }
		command = { type = sleepevent which = 952011 }
		command = { type = sleepevent which = 952012 }
		command = { type = sleepevent which = 952013 }
		command = { type = sleepevent which = 952014 }
		command = { type = sleepevent which = 952015 }
		command = { type = sleepevent which = 952016 }
		command = { type = sleepevent which = 952017 }
		command = { type = sleepevent which = 952018 }
		command = { type = sleepevent which = 952019 }
		command = { type = sleepevent which = 952020 }
		command = { type = sleepevent which = 952021 }
		command = { type = sleepevent which = 952022 }
		command = { type = sleepevent which = 952023 }
		command = { type = sleepevent which = 952024 }
		command = { type = sleepevent which = 952025 }
		command = { type = sleepevent which = 952026 }
		command = { type = sleepevent which = 952027 }
		command = { type = sleepevent which = 952028 }
		command = { type = sleepevent which = 952029 }
		command = { type = sleepevent which = 952030 }
		command = { type = sleepevent which = 952031 }
		command = { type = sleepevent which = 952032 }
		command = { type = sleepevent which = 952033 }
		command = { type = sleepevent which = 952034 }
		command = { type = sleepevent which = 952035 }
		command = { type = sleepevent which = 952036 }
		command = { type = sleepevent which = 952037 }
		command = { type = sleepevent which = 952038 }
		command = { type = sleepevent which = 952039 }
		command = { type = sleepevent which = 952040 }
		command = { type = sleepevent which = 952041 }
		command = { type = sleepevent which = 952042 }
		command = { type = sleepevent which = 952043 }
		command = { type = sleepevent which = 952044 }
		command = { type = sleepevent which = 952045 }
		command = { type = sleepevent which = 952046 }
		command = { type = sleepevent which = 952047 }
		command = { type = sleepevent which = 952048 }
		command = { type = sleepevent which = 952049 }
		command = { type = sleepevent which = 952050 }
		command = { type = sleepevent which = 952051 }
		command = { type = sleepevent which = 952052 }
		command = { type = sleepevent which = 952053 }
		command = { type = sleepevent which = 952054 }
		command = { type = sleepevent which = 952055 }
		command = { type = sleepevent which = 952056 }
		command = { type = sleepevent which = 952057 }
		command = { type = sleepevent which = 952058 }
		command = { type = sleepevent which = 952059 }
		command = { type = sleepevent which = 952060 }
		command = { type = sleepevent which = 952061 }
		command = { type = sleepevent which = 952062 }
		command = { type = sleepevent which = 952063 }
	}
}



#########################################################################
#  Tsing-tao evacuation
#########################################################################
event = { 
	id = 492030
	random = no
	country = JAP
	
	name = CEVTNAME_492030
	desc = CEVTDESC_492030
	style = 0

	trigger = {
		random = 3
		war = { country = JAP country = CHI }
	}

        date = { day = 1 month = july year = 1937 }
        offset = 1
	deathdate = { day = 30 month = december year = 1937 }

	action_a = {
		name = CEVTACTA_492030
		command = { type = supplies value = -250 } 
	}
	action_b = {
		name = CEVTACTB_492030
		command = { type = dissent value = 1 } # Ahistorical
	}
}


#########################################################################
#  Shanghai Incident escalates
#########################################################################
#event = { 
#	id = 492031
#	random = no
#	country = JAP
#	
#	name = CEVTNAME_492031
#	desc = CEVTDESC_492031
#	style = 0
#
#	trigger = {
#		random = 25
#		war = { country = JAP country = CHI }
#                control = { province = 1698 data = CHI } # Shanghai
#		NOT = {
#		garrison = { country = CHI province = 1698 size = 1 }
#		}
#	}
#
#        date = { day = 1 month = july year = 1937 }
#        offset = 2
#	deathdate = { day = 30 month = december year = 1937 }
#
#	action_a = {
#		name = CEVTACTA_492031
#		command = { type = supplies value = -1000 } 
#		command = { type = manpowerpool value = -20 }
#		command = { type = add_division which = marine when = 1698 } # marine div
#		command = { type = add_division which = militia when = 1698 } # militia div
#	}
#	action_b = {
#		name = CEVTACTB_492031
#		command = { type = supplies value = -500 } 
#		command = { type = dissent value = 2 } # Ahistorical
#	}
#}


#########################################################################
#  Chengchow flooding
#########################################################################
event = { 
	id = 492032
	random = no
	country = JAP
	
	name = CEVTNAME_492032
	desc = CEVTDESC_492032
	style = 0

	# Triggered by 522012

	action_a = {
		name = CEVTACTA_492032
		command = { type = manpowerpool value = -6 } # military losses
                command = { type = supplies value = -500 }
	}
}

#########################################################################
#  Nomonhan Incident
#########################################################################
event = { 
	id = 492000
	random = no
	country = JAP
	
	# Historical event May to August 1939
        # http://ibiblio.org/pha/monos/144/144chap4.html#Nomonham Incident (May - August 1939)

	
	name = CEVTNAME_492000
	desc = CEVTDESC_492000
	style = 0

	trigger = {
		event = 492093
		NOT = {
			war = { country = JAP country = SOV }
			war = { country = GER country = SOV }
			alliance = { country = JAP country = SOV }
                  }   
	}

        date = { day = 25 month = april year = 1939 }
        offset = 30
	deathdate = { day = 20 month = august year = 1939 }

	action_a = {
		name = CEVTACTA_492000
                command = { type = manpowerpool value = -40 } # commit troops to the offensive
                command = { type = supplies value = -1500 }
	}
	action_b = {
		name = CEVTACTB_492000
                command = { type = manpowerpool value = -5 } # limited losses
                command = { type = supplies value = -200 }
		command = { type = dissent value = 2 } # the officer corps disapproves
		command = { type = sleepleader which = -1 } # officer resignations / court martials
		command = { type = sleepleader which = -1 }
		command = { type = sleepleader which = -1 }
		command = { type = trigger which = 222002 } # Soviet minor victory
	}
}

#########################################################################
#  Minor victory at Nomonhan village
#########################################################################
event = { 
	id = 492001
	random = no
	country = JAP
	
	# Triggered by SOV 222093
	
	name = CEVTNAME_492001
	desc = CEVTDESC_492001
	style = 0
	

	action_a = {
		name = CEVTACTA_492001
                command = { type = manpowerpool value = 30 } # recover manpower
                command = { type = supplies value = 1000 } # recover supplies
		command = { type = dissent value = -2 } # a victory
		command = { type = sleepevent which = 492002 }
		command = { type = sleepevent which = 492003 }
	}
}

#########################################################################
#  Japan is defeated at Khalkin Ghol!
#########################################################################
event = { 
	id = 492002
	random = no
	country = JAP
	
	name = CEVTNAME_492002
	desc = CEVTDESC_492002
	style = 0

	trigger = {
		event = 222093
		random = 80
		NOT = {
		event = 492003
		}
	}

        date = { day = 25 month = april year = 1939 }
        offset = 5
	deathdate = { day = 20 month = august year = 1939 }

	action_a = {
		name = CEVTACTA_492002
		command = { type = dissent value = 4 } # a defeat (MP/supplies already deducted)
		command = { type = gain_tech which = -1 } # lessons learned from the analysis of the battle
		command = { type = gain_tech which = -1 }
		command = { type = gain_tech which = -1 }
		command = { type = alignment which = fascist value = -150 }
		command = { type = alignment which = democratic value = 150 }
		command = { type = sleepevent which = 492003 }
	}
	action_b = {
		name = CEVTACTB_492002
		command = { type = war which = SOV }
		command = { type = dissent value = -2 } # balance for DOW effect
		command = { type = trigger which = 222094 } # Soviet war event
		command = { type = sleepevent which = 492003 }
	}
}

#########################################################################
#  Soviet counter-attack fails at Khalkin Ghol!
#########################################################################
event = { 
	id = 492003
	random = no
	country = JAP
	
	name = CEVTNAME_492003
	desc = CEVTDESC_492003
	style = 0

	trigger = {
		event = 222093
		random = 20
		NOT = {
		event = 492002
		}
	}

        date = { day = 25 month = april year = 1939 }
        offset = 5
	deathdate = { day = 20 month = august year = 1939 }
	
	action_a = {
		name = CEVTACTA_492003
		command = { type = dissent value = -10 } # a fantastic victory.  MP/supplies already deducted
		command = { type = gain_tech which = -1 } # lessons learned from analysis of the battles
		command = { type = gain_tech which = -1 }
		command = { type = gain_tech which = -1 }
		command = { type = trigger which = 222095 } # Soviet defeat event
		command = { type = sleepevent which = 492002 }
	}
	action_b = {
		name = CEVTACTB_492003
		command = { type = war which = SOV }
		command = { type = dissent value = -10 } # MP/supplies already deducted
		command = { type = trigger which = 222094 } # Soviet war event
		command = { type = sleepevent which = 492002 }
	}
}

#########################################################################
#  Disable japan_north.ai if Bitter Peace occurs
#########################################################################
event = { 
	id = 492005
	random = no
	country = JAP
	
	# Triggered by SOV 5309 Bitter Peace
	
	trigger = {
		ai = yes
		event = 5309
             NOT = {
		war = { country = JAP country = SOV }
		} 
	}
        offset = 15

	name = CEVTNAME_492005
	desc = CEVTDESC_492005
	style = 0
	
	action_a = {
		name = CEVTACTA_OK
		command = { type = alignment which = fascist value = -5 }
                command = { type = ai which = core_japan_south.ai } # Switch AI to fight western Allies

	}
}


# - Japan's choice between Siberia and the Pacific after China is defeated.


#########################################################################
#  The choice between Siberia or the Pacific
#########################################################################
event = { 
	id = 492006
	random = no
	country = JAP
	
	# Triggered by peace with NatChi, US, SOV and UK


	trigger = {
		ai = yes
		random = 50
		control = { province = 1695 data = -1 } # We control Nanjing
		control = { province = 1698 data = -1 } # We control Shanghai
		control = { province = 1704 data = -1 } # We control Guangzhou
		control = { province = 1700 data = -1 } # We control Zhanjiang
		control = { province = 1563 data = -1 } # We control Beijing
             NOT = {
		war = { country = JAP country = SOV }
		war = { country = JAP country = USA }
		war = { country = JAP country = ENG }
                  }  
	} 

        date = { day = 1 month = july year = 1938 }
        offset = 15
	deathdate = { day = 30 month = december year = 1947 }

	name = CEVTNAME_492006
	desc = CEVTDESC_492006
	style = 0
	
	action_a = {
		name = CEVTACTA_492006
                command = { type = dissent value = -10 } # Army and populace is pleased with this daring plan and the progress made
                command = { type = manpowerpool value = 10 }   # volunteers from Greater Japan for new conquests
                command = { type = ai which = core_japan_south.ai } # Switch AI to fight Allies, Dutch and US
		command = { type = alignment which = fascist value = 15 }
		command = { type = sleepevent which = 492016 } # Sleep central.ai events
		command = { type = sleepevent which = 492017 } # Sleep central.ai events
		command = { type = sleepevent which = 492018 } # Sleep central.ai events
		command = { type = sleepevent which = 492019 } # Sleep central.ai events
		command = { type = sleepevent which = 492020 } # Sleep central.ai events
		command = { type = sleepevent which = 492021 } # Sleep central.ai events
		command = { type = sleepevent which = 492022 } # Sleep central.ai events

                            # Still triggers event to optionally join Axis if Germany declares war on USSR
	}
	action_b = {
		name = CEVTACTB_492006
		command = { type = alignment which = fascist value = 5 }
                command = { type = dissent value = -5 } # Army and populace is pleased with the progress made but USSR is a feared opponent
                command = { type = manpowerpool value = 100 }    # Recruits from Asian countries for a great war with the ComIntern
                command = { type = supplies value = 1000 }       # Donations from Asian countries for a great war with the ComIntern
                command = { type = ai which = core_japan_north.ai } # Switch AI to fight USSR
		command = { type = sleepevent which = 492016 } # Sleep central.ai events
		command = { type = sleepevent which = 492017 } # Sleep central.ai events
		command = { type = sleepevent which = 492018 } # Sleep central.ai events
		command = { type = sleepevent which = 492019 } # Sleep central.ai events
		command = { type = sleepevent which = 492020 } # Sleep central.ai events
		command = { type = sleepevent which = 492021 } # Sleep central.ai events
		command = { type = sleepevent which = 492022 } # Sleep central.ai events
                            # Optionally join Axis if Germany declares war on USSR

	}
}
#########################################################################
#  Japanese opportunism and a chance to join Axis and invade USSR
#########################################################################
event = { 
	id = 492007
	random = no
	country = JAP
	
	# Triggered by JAP 492006 and German-USSR war
        # Note: This will occur even if Japan is at war with Soviets already. This is intentional.
	
	name = CEVTNAME_492007
	desc = CEVTDESC_492007
	style = 0
	
	trigger = {
		random = 15
		event = 492001 # Japanese victory at Khalkin Ghol
		control = { province = 1695 data = -1 } # We control Nanjing
		control = { province = 1698 data = -1 } # We control Shanghai
		control = { province = 1704 data = -1 } # We control Guangzhou
		control = { province = 1700 data = -1 } # We control Zhanjiang
		control = { province = 1563 data = -1 } # We control Beijing
		war = { country = GER country = SOV }
		NOT = {
			war = { country = JAP country = USA }
			war = { country = JAP country = ENG }
		}
	} 

        date = { day = 1 month = january year = 1940 }
        offset = 90
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492007
                command = { type = dissent value = -5 }           # The USSR will not withstand such an assault
		command = { type = alignment which = fascist value = 5 }
		command = { type = alliance which = GER }         # Join the Axis and the world shall be ours
                command = { type = ai which = core_japan_north.ai }  # Switch AI to fight USSR
	}
	action_b = {
		name = CEVTACTB_492007
		command = { type = alignment which = fascist value = -20 }
                command = { type = dissent value = 5 } # We are failing the Kintomo Mushakoji-Ribbentrop Anti-ComIntern Pact
	}
}


#########################################################################
#  The Panay Incident (Japan)
#########################################################################
event = { 
	id = 492008
	random = no
	country = JAP
	
	trigger = {
		random = 50
		war = { country = JAP country = CHI }
		control = { province = 1695 data = -1 } # We control Nanjing
		NOT = {
			war = { country = JAP country = USA }
		}
	}
	
	name = CEVTNAME_492008
	desc = CEVTDESC_492008
	style = 0
	
	date = { day = 5 month = may year = 1937 }
	offset = 5
	deathdate = { day = 30 month = august year = 1939 }
	
	action_a = {
		name = CEVTACTA_492008
                command = { type = sleepleader which = -1 }     # random leader 
		command = { type = alignment which = fascist value = -15 }
		command = { type = alignment which = democratic value = 15 }
		command = { type = trigger which = 322000 }     # USA
		command = { type = influence value = -3 }
	}
	action_b = {
		name = CEVTACTB_492008
		command = { type = trigger which = 322001 }     # USA
		command = { type = alignment which = fascist value = 2 }
		command = { type = influence value = 3 }        # war is the continuation of diplomacy by other means
	}
}

#########################################################################
#  Kiri Project - Japan negotiates for peace with NatChi
#########################################################################
event = { 
	id = 492009
	random = no
	country = JAP
	
	# Triggered by Japan advancing deep into China
	
	name = CEVTNAME_492009
	desc = CEVTDESC_492009
	style = 0
	
	trigger = {
		random = 10
		war = { country = JAP country = CHI }
		control = { province = 1695 data = -1 } # We control Nanjing
                control = { province = 1698 data = -1 } # Shanghai
                control = { province = 1704 data = -1 } # Guangzhou
                control = { province = 1724 data = -1 } # Haikou
                control = { province = 1616 data = -1 } # Gongqing
                control = { province = 1700 data = -1 } # Nanning
	}


	date = { day = 1 month = june year = 1938 }
	offset = 15
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492009
		command = { type = trigger which = 522001 } # Chinese response to offer

	}
	action_b = {
		name = CEVTACTB_492009
                command = { type = dissent value = 5 } # This will be a costly and long campaign
	}
}

#########################################################################
#  Kiri Project - NatChi rejects peace offer
#########################################################################
event = { 
	id = 492010
	random = no
	country = JAP
	
	# Triggered by CHI 522001
	
	name = CEVTNAME_492010
	desc = CEVTDESC_492010
	style = 0
	
	action_a = {
		name = CEVTACTA_492010
                command = { type = dissent value = 5 }
	}
}

#########################################################################
#  Kiri project succeeds and NatChi becomes a Japanese puppet
#########################################################################
event = { 
	id = 492011
	random = no
	country = JAP
	
	# Triggered by JAP 522001
	
	name = CEVTNAME_492011
	desc = CEVTDESC_492011
	style = 0
	
	action_a = {
		name = CEVTACTA_492011
                command = { type = dissent value = -10 }                    # This is a great victory!
                command = { type = influence value = 10 }                   # added diplomatic recognition
		command = { type = addcore which = 1698 }                   # Add Shanghai core province (Japanese base)
		command = { type = addcore which = 1724 }                   # Add Haikou core province (Japanese base)
		command = { type = addcore which = 1704 }                   # Add Guangzhou core province  (Japanese base)
		command = { type = addcore which = 1703 }                   # Add Kowloon core province (for Hong Kong border)
#               command = { type = peace which = CHI value = 0}             # peace with China
                command = { type = make_puppet which = CHI }                # NatChi is now a puppet
                command = { type = secedeprovince which = CHI value = 1615 } # return most of former NatChi provinces to China
                command = { type = secedeprovince which = CHI value = 1618 } # 
                command = { type = secedeprovince which = CHI value = 1620 } # 
                command = { type = secedeprovince which = CHI value = 1621 } # 
                command = { type = secedeprovince which = CHI value = 1621 } # 
                command = { type = secedeprovince which = CHI value = 1622 } # 
                command = { type = secedeprovince which = CHI value = 1626 } # 
                command = { type = secedeprovince which = CHI value = 1691 } # 
                command = { type = secedeprovince which = CHI value = 1692 } # 
                command = { type = secedeprovince which = CHI value = 1693 } # 
                command = { type = secedeprovince which = CHI value = 1694 } # 
                command = { type = secedeprovince which = CHI value = 1695 } # 
                command = { type = secedeprovince which = CHI value = 1696 } # 
                command = { type = secedeprovince which = CHI value = 1697 } # 
                command = { type = secedeprovince which = CHI value = 1706 } # 
                command = { type = secedeprovince which = CHI value = 1707 }  # 
                command = { type = secedeprovince which = CHI value = 1710 } # 
                command = { type = secedeprovince which = CHI value = 1711 } # 
                command = { type = secedeprovince which = CHI value = 1713 } # 
                command = { type = secedeprovince which = CHI value = 1714 } # 
                command = { type = secedeprovince which = CHI value = 1715 } # 
                command = { type = secedeprovince which = CHI value = 1548 } # 
                command = { type = secedeprovince which = CHI value = 1554 } # 
                command = { type = secedeprovince which = CHI value = 1555 } # 
                command = { type = secedeprovince which = CHI value = 1556 } # 
                command = { type = secedeprovince which = CHI value = 1557 } # 
                command = { type = secedeprovince which = CHI value = 1558 } # 
                command = { type = secedeprovince which = CHI value = 1561 } # 
                command = { type = secedeprovince which = CHI value = 1562 } # 
                command = { type = secedeprovince which = CHI value = 1563 } # 
                command = { type = secedeprovince which = CHI value = 1564 } # 
                command = { type = secedeprovince which = CHI value = 1565 } # 
                command = { type = secedeprovince which = CHI value = 1567 } # 
                command = { type = secedeprovince which = CHI value = 1568 } # 
                command = { type = secedeprovince which = CHI value = 1569 } # 
                command = { type = secedeprovince which = CHI value = 1623 } # 
                command = { type = secedeprovince which = CHI value = 1624 } # 
                command = { type = secedeprovince which = CHI value = 1625 } # 
                command = { type = secedeprovince which = CHI value = 1627 } # 
                command = { type = secedeprovince which = CHI value = 1654 } # 
                command = { type = secedeprovince which = CHI value = 1655 } # 
                command = { type = secedeprovince which = CHI value = 1660 } # 
                command = { type = secedeprovince which = CHI value = 1661 } # 
                command = { type = secedeprovince which = CHI value = 1667 } # 
                command = { type = secedeprovince which = CHI value = 1601 } # 
                command = { type = secedeprovince which = CHI value = 1602 } # 
                command = { type = secedeprovince which = CHI value = 1606 } # 
                command = { type = secedeprovince which = CHI value = 1609 } # 
                command = { type = secedeprovince which = CHI value = 1611 } # 
                command = { type = secedeprovince which = CHI value = 1614 } # 
                command = { type = secedeprovince which = CHI value = 1700 } # 
                command = { type = secedeprovince which = CHI value = 1701 } # 
                command = { type = secedeprovince which = CHI value = 1702 } # 
                command = { type = secedeprovince which = CHI value = 1705 } # 
                command = { type = secedeprovince which = CHI value = 1708 } # 
                command = { type = secedeprovince which = CHI value = 1709 } # 
                command = { type = secedeprovince which = CHI value = 1712 } # 
                command = { type = secedeprovince which = CHI value = 1440 } # 
                command = { type = secedeprovince which = CHI value = 1502 } # 
                command = { type = secedeprovince which = CHI value = 1503 } # 
                command = { type = secedeprovince which = CHI value = 1505 } # 
                command = { type = secedeprovince which = CHI value = 1506 } # 
                command = { type = secedeprovince which = CHI value = 1508 } # 
                command = { type = secedeprovince which = CHI value = 1511 } # 
                command = { type = secedeprovince which = CHI value = 1512 } # 
                command = { type = secedeprovince which = CHI value = 1575 } # 
                command = { type = secedeprovince which = CHI value = 1576 } # 
                command = { type = secedeprovince which = CHI value = 1577 } # 
                command = { type = secedeprovince which = CHI value = 1579 } # 
                command = { type = secedeprovince which = CHI value = 1432 } # 
                command = { type = secedeprovince which = CHI value = 1433 } # 
                command = { type = secedeprovince which = CHI value = 1504 } # 
                command = { type = secedeprovince which = CHI value = 1507 } # 
                command = { type = secedeprovince which = CHI value = 1509 } # 
                command = { type = secedeprovince which = CHI value = 1513 } # 
                command = { type = secedeprovince which = CHI value = 1514 } # 
                command = { type = secedeprovince which = CHI value = 1541 } # 
                command = { type = secedeprovince which = CHI value = 1542 } # 
                command = { type = secedeprovince which = CHI value = 1543 } # 
                command = { type = secedeprovince which = CHI value = 1544 } # 
                command = { type = secedeprovince which = CHI value = 1551 } # 
                command = { type = secedeprovince which = CHI value = 1570 } # 
                command = { type = secedeprovince which = CHI value = 1571 } # 
                command = { type = secedeprovince which = CHI value = 1572 } # 
                command = { type = secedeprovince which = CHI value = 1573 } # 
                command = { type = secedeprovince which = CHI value = 1574 } # 
                command = { type = secedeprovince which = CHI value = 1612 } # 
                command = { type = secedeprovince which = CHI value = 1613 } # 
                command = { type = secedeprovince which = CHI value = 1616 } # 
                command = { type = secedeprovince which = CHI value = 1617 } # 
		command = { type = trigger which = 522002 }                  # NatChi event to secede provinces
                }
}


#########################################################################
#  The Nanking Massacre
#  Modified event with option to stop atrocity
#########################################################################
event = { 
	id = 3802
	random = no
	country = JAP
	
	trigger = {
		war = { country = JAP country = CHI }
		control = { province = 1695 data = -1 } # We control Nanjing
	}
	
	name = EVT_3802_NAME
	desc = EVT_3802_DESC
	style = 0
	
	date = { day = 2 month = january year = 1936 }
	offset = 7
	deathdate = { day = 30 month = august year = 1939 }
	
	action_a = {
		name = "We cannot stop this atrocity"
		command = { type = trigger which = 4100 } # CHI
		command = { type = trigger which = 3724 } # USA
		command = { type = influence value = -5 }
	}
	action_b = {
		name = "Stop this atrocity and bring those responsible to justice!" # The army is reined in by the Emperor
		command = { type = alignment which = fascist value = -25 }
                command = { type = dissent value = 5 } # This is not popular with the army
                command = { type = sleepminister which = 5006 } # Kanin Kotohito opts for Seppuko for causing insult to the Emperor
                command = { type = sleepminister which = 5007 } # Kanin Kotohito
                command = { type = sleepleader which = -1 }     # random leader - Death is light as a feather
                command = { type = sleepleader which = -1 }     # random leader 
                command = { type = sleepleader which = -1 }     # random leader 
	}
}


#########################################################################
#  Enable japan_central.ai when at war with NatChi
#########################################################################
event = { 
	id = 492016
	random = no
	country = JAP
	
	# Triggered by war with NatChi
	
	trigger = {
		ai = yes
		OR = {
		war = { country = JAP country = CHI }
		war = { country = JAP country = CHC }
		}
		NOT = {
		war = { country = JAP country = SOV }
		war = { country = JAP country = ENG }
		}
	}

	date = { day = 2 month = may year = 1937 }
	offset = 7
	deathdate = { day = 1 month = january year = 1939 }

	name = CEVTNAME_492016
	desc = CEVTDESC_492016
	style = 0
	
	action_a = {
		name = CEVTACTA_OK
                command = { type = ai which = core_japan_central.ai } # Switch AI to fight China
		command = { type = add_division which = infantry }
#		command = { type = add_division which = infantry }
#		command = { type = build_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = alignment which = fascist value = -2 } # cannot afford to join Germany yet
	}
}

#########################################################################
#  Reload japan_central.ai when at war with NatChi
#########################################################################
event = { 
	id = 492017
	random = no
	country = JAP
	
	# Triggered by war with NatChi
	
	trigger = {
		flag = central
		random = 25
		ai = yes
		OR = {
		war = { country = JAP country = CHI }
		war = { country = JAP country = CHC }
		}
}
	date = { day = 15 month = january year = 1938 }
	offset = 15
	deathdate = { day = 1 month = july year = 1938 }

	name = CEVTNAME_492016
	desc = CEVTDESC_492016
	style = 0
	
	action_a = {
		name = CEVTACTA_OK
                command = { type = ai which = core_japan_central.ai } # Reload AI
		command = { type = add_division which = infantry }
#		command = { type = add_division which = infantry }
#		command = { type = build_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = alignment which = fascist value = -2 } # cannot afford to join Germany yet

	}
}

#########################################################################
#  Reload japan_central.ai when at war with NatChi
#########################################################################
event = { 
	id = 492018
	random = no
	country = JAP
	
	# Triggered by war with NatChi
	
	trigger = {
		flag = central
		ai = yes
		random = 25
		OR = {
		war = { country = JAP country = CHI }
		war = { country = JAP country = CHC }
		}
}
	date = { day = 15 month = july year = 1938 }
	offset = 15
	deathdate = { day = 1 month = january year = 1939 }

	name = CEVTNAME_492016
	desc = CEVTDESC_492016
	style = 0
	
	action_a = {
		name = CEVTACTA_OK
                command = { type = ai which = core_japan_central.ai } # Reload AI
		command = { type = add_division which = infantry }
#		command = { type = add_division which = infantry }
#		command = { type = build_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = alignment which = fascist value = -2 } # cannot afford to join Germany yet

	}
}

#########################################################################
#  Reload japan_central.ai when at war with NatChi
#########################################################################
event = { 
	id = 492019
	random = no
	country = JAP
	
	# Triggered by war with NatChi
	
	trigger = {
		flag = central
		ai = yes
		random = 25
		OR = {
		war = { country = JAP country = CHI }
		war = { country = JAP country = CHC }
		}
}
	date = { day = 15 month = january year = 1939 }
	offset = 15
	deathdate = { day = 1 month = july year = 1939 }

	name = CEVTNAME_492016
	desc = CEVTDESC_492016
	style = 0
	
	action_a = {
		name = CEVTACTA_OK
                command = { type = ai which = core_japan_central.ai } # Reload AI
		command = { type = add_division which = infantry }
#		command = { type = add_division which = infantry }
#		command = { type = build_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = alignment which = fascist value = -2 } # cannot afford to join Germany yet
	}
}

#########################################################################
#  Reload japan_central.ai when at war with NatChi
#########################################################################
event = { 
	id = 492020
	random = no
	country = JAP
	
	# Triggered by war with NatChi
	
	trigger = {
		flag = central
		random = 25
		ai = yes
		OR = {
		war = { country = JAP country = CHI }
		war = { country = JAP country = CHC }
		}
}
	date = { day = 15 month = july year = 1939 }
	offset = 15
	deathdate = { day = 1 month = january year = 1940 }

	name = CEVTNAME_492016
	desc = CEVTDESC_492016
	style = 0
	
	action_a = {
		name = CEVTACTA_OK
                command = { type = ai which = core_japan_central.ai } # Reload AI
		command = { type = add_division which = infantry }
#		command = { type = add_division which = infantry }
#		command = { type = build_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = alignment which = fascist value = -2 } # cannot afford to join Germany yet
	}
}

#########################################################################
#  Reload japan_central.ai when at war with NatChi
#########################################################################
event = { 
	id = 492021
	random = no
	country = JAP
	
	# Triggered by war with NatChi
	
	trigger = {
		flag = central
		ai = yes
		random = 25
		OR = {
		war = { country = JAP country = CHI }
		war = { country = JAP country = CHC }
		}
}
	date = { day = 15 month = january year = 1940 }
	offset = 15
	deathdate = { day = 1 month = january year = 1941 }

	name = CEVTNAME_492016
	desc = CEVTDESC_492016
	style = 0
	
	action_a = {
		name = CEVTACTA_OK
                command = { type = ai which = core_japan_central.ai } # Reload AI
		command = { type = add_division which = infantry }
#		command = { type = add_division which = infantry }
#		command = { type = build_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = alignment which = fascist value = -2 } # cannot afford to join Germany yet
	}
}

#########################################################################
#  Reload japan_central.ai when at war with NatChi
#########################################################################
event = { 
	id = 492022
	random = no
	country = JAP
	
	# Triggered by war with NatChi
	
	trigger = {
		flag = central
		ai = yes
		random = 25
		OR = {
		war = { country = JAP country = CHI }
		war = { country = JAP country = CHC }
		}
}
	date = { day = 15 month = january year = 1941 }
	offset = 15
	deathdate = { day = 30 month = december year = 1947 }

	name = CEVTNAME_492016
	desc = CEVTDESC_492016
	style = 0
	
	action_a = {
		name = CEVTACTA_OK
                command = { type = ai which = core_japan_central.ai } # Reload AI
		command = { type = add_division which = infantry }
#		command = { type = add_division which = infantry }
#		command = { type = build_division which = infantry }
		command = { type = build_division which = infantry }
		command = { type = alignment which = fascist value = -2 } # cannot afford to join Germany yet
	}
}

#########################################################################
#  Load japan_south.ai if war with the Allies
#########################################################################
event = { 
	id = 492023
	random = no
	country = JAP
	
	# Triggered by war with Allies and/or USA
	
	trigger = {
		ai = yes
		OR = {
		war = { country = JAP country = USA }
		war = { country = JAP country = ENG }
		}
		NOT = {
		war = { country = JAP country = SOV }
		}
}
	date = { day = 5 month = january year = 1936 }
	offset = 15
	deathdate = { day = 30 month = december year = 1947 }

	name = CEVTNAME_492023
	desc = CEVTDESC_492023
	style = 0
	
	action_a = {
		name = CEVTACTA_OK
                command = { type = ai which = core_japan_south.ai } # Load south.ai
		command = { type = add_division which = infantry }
		command = { type = add_division which = infantry }
		command = { type = alignment which = fascist value = -10 } # Japan fights its own war
	}
}



event = { 
	id = 492050
	random = no
	country = JAP
	
	name = CEVTNAME_492050
	desc = CEVTDESC_492050
	style = 0

	# triggered by 172167

	action_a = {
		name = CEVTACTA_492050
		command = { type = oilpool value = 1500 }
		command = { type = warentry value = 6 }
		command = { type = alignment which = fascist value = 10 }
	}
}



event = { 
	id = 492051
	random = no
	country = JAP
	
	name = CEVTNAME_492051
	desc = CEVTDESC_492051
	style = 0

	trigger = {
		random = 20
		atwar = no
	}

        date = { day = 4 month = february year = 1936 }
        offset = 10
	deathdate = { day = 25 month = january year = 1937 }

	action_a = {
		name = CEVTACTA_492051
		command = { type = warentry value = 3 }
	}
}

event = {
	id = 492052
	random = no
	country = JAP
	
	name = CEVTNAME_492052
	desc = CEVTDESC_492052
	style = 0

	trigger = {
		random = 8
		NOT = {
		government = communist
		}
		OR = {
		war = { country = CHI country = JAP }
		war = { country = USA country = JAP }
		war = { country = ENG country = JAP }
		}
	}

        date = { day = 15 month = november year = 1937 }
        offset = 10
	deathdate = { day = 25 month = december year = 1938 }

	action_a = {
		name = CEVTACTA_492052
		command = { type = warentry value = 2 }
		command = { type = alignment which = fascist value = 10 }
	}
	action_b = {
		name = CEVTACTB_492052
		command = { type = warentry value = -2 }
		command = { type = alignment which = fascist value = -4 }
	}
}


event = {
	id = 492053
	random = no
	country = JAP
	
	name = CEVTNAME_492053
	desc = CEVTDESC_492053
	style = 0

	trigger = {
		random = 12
	}

        date = { day = 15 month = january year = 1937 }
        offset = 25
	deathdate = { day = 25 month = december year = 1938 }

	action_a = {
		name = CEVTACTA_492053
		command = { type = dissent value = -1 }
	}
}

event = {
	id = 492054
	random = no
	country = JAP
	
	name = CEVTNAME_492054
	desc = CEVTDESC_492054
	style = 0

	trigger = {
		random = 20
		NOT = {
		government = communist
		}
		OR = {
		war = { country = CHI country = JAP }
		war = { country = USA country = JAP }
		war = { country = ENG country = JAP }
		}
	}

        date = { day = 15 month = october year = 1938 }
        offset = 10
	deathdate = { day = 25 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492054
		command = { type = dissent value = -1 }
		command = { type = add_division which = infantry }
		command = { type = influence value = 4 } # Japan looks outside it's borders
		command = { type = alignment which = fascist value = 5 }
		command = { type = warentry which = USA value = 3 }
		command = { type = sleepevent which = 492009 } # Kiri project
	}
	action_b = {
		name = CEVTACTB_492054
		command = { type = influence value = -2 }
	}
}


event = {
	id = 492055
	random = no
	country = JAP
	
	name = CEVTNAME_492055
	desc = CEVTDESC_492055
	style = 0

	trigger = {
		random = 5
		NOT = {
		government = communist
		}
		OR = {
		war = { country = CHI country = JAP }
		war = { country = USA country = JAP }
		war = { country = ENG country = JAP }
		}
	}

        date = { day = 15 month = july year = 1938 }
        offset = 10
	deathdate = { day = 25 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492055
		command = { type = dissent value = 2 }
		command = { type = warentry value = 1 }
		command = { type = alignment which = fascist value = 10 }
	}
	action_b = {
		name = CEVTACTB_492055
		command = { type = alignment which = fascist value = -3 }
		command = { type = warentry value = -2 }
	}
}


event = {
	id = 492056
	random = no
	country = JAP
	
	name = CEVTNAME_492056
	desc = CEVTDESC_492056
	style = 0

	trigger = {
		random = 25
		NOT = {
		government = communist
		}
		OR = {
		war = { country = CHI country = JAP }
		war = { country = USA country = JAP }
		war = { country = ENG country = JAP }
		}
	}

        date = { day = 0 month = august year = 1938 }
        offset = 5
	deathdate = { day = 29 month = august year = 1942 }

	action_a = {
		name = CEVTACTA_492056
		command = { type = dissent value = -2 }
		command = { type = alignment which = fascist value = 10 }
	}
	action_b = {
		name = CEVTACTB_492056
		command = { type = alignment which = fascist value = -2 }
	}
}

event = {
	id = 492057
	random = no
	country = JAP
	
	name = CEVTNAME_492057
	desc = CEVTDESC_492057
	style = 0

	trigger = {
		random = 8
		NOT = {
		government = communist
		}
		OR = {
		war = { country = CHI country = JAP }
		war = { country = USA country = JAP }
		war = { country = ENG country = JAP }
		}
	}

        date = { day = 0 month = january year = 1938 }
        offset = 15
	deathdate = { day = 29 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492057
		command = { type = dissent value = 2 }
		command = { type = warentry value = 2 }
		command = { type = alignment which = fascist value = 25 }
		command = { type = industry which = 1825 value = 3 } 
		command = { type = industry which = 1820 value = 3 } 
		command = { type = industry which = 1821 value = 3 } 
		command = { type = industry which = 1823 value = 4 } 
		command = { type = industry which = 1822 value = 4 } 
		command = { type = add_division which = infantry }
		command = { type = add_division which = infantry }
		command = { type = add_division which = infantry }
		command = { type = supplies value = 5000 }
		command = { type = manpowerpool value = 800 }
	}
	action_b = {
		name = CEVTACTB_492057
		command = { type = alignment which = fascist value = -5 }
		command = { type = dissent value = -2 }
	}
}

event = {
	id = 492058
	random = no
	country = JAP
	
	name = CEVTNAME_492058
	desc = CEVTDESC_492058
	style = 0

	trigger = {
		random = 8
		NOT = {
		government = communist
		}
		OR = {
		war = { country = CHI country = JAP }
		war = { country = USA country = JAP }
		war = { country = ENG country = JAP }
		}
	}

        date = { day = 0 month = january year = 1939 }
        offset = 15
	deathdate = { day = 29 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492058
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = 25 }
		command = { type = industry which = 1682 value = 2 } 
		command = { type = industry which = 1824 value = 2 } 
		command = { type = industry which = 1683 value = 3 } 
		command = { type = industry which = 1819 value = 3 } 
		command = { type = add_division which = infantry }
		command = { type = add_division which = infantry }
		command = { type = add_division which = infantry }
		command = { type = coalpool value = 5000 }
		command = { type = steelpool value = 5000 }
		command = { type = oilpool value = 500 }
		command = { type = rubberpool value = 500 }
		command = { type = supplies value = 500 }
		command = { type = manpowerpool value = 600 }
	}
	action_b = {
		name = CEVTACTB_492057
		command = { type = alignment which = fascist value = -5 }
		command = { type = dissent value = -2 }
	}
}

event = {
	id = 492059
	random = no
	country = JAP
	
	name = CEVTNAME_492059
	desc = CEVTDESC_492059
	style = 0

	trigger = {
		random = 8
		NOT = {
		government = communist
		}
		OR = {
		war = { country = CHI country = JAP }
		war = { country = USA country = JAP }
		war = { country = ENG country = JAP }
		}
	}

        date = { day = 0 month = january year = 1940 }
        offset = 15
	deathdate = { day = 29 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492059
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = 25 }
		command = { type = industry which = 1834 value = 2 } # growing gov't control of private corporations
		command = { type = industry which = 1833 value = 2 } 
		command = { type = industry which = 1818 value = 3 } 
		command = { type = industry which = 1684 value = 3 } 
		command = { type = supplies value = 500 }
		command = { type = oilpool value = 500 }
		command = { type = rubberpool value = 500 }
	}
	action_b = {
		name = CEVTACTB_492057
		command = { type = alignment which = fascist value = -15 }
		command = { type = dissent value = -2 }
	}
}

event = {
	id = 492060
	random = no
	country = JAP
	
	name = CEVTNAME_492060
	desc = CEVTDESC_492060
	style = 0

	trigger = {
		random = 8
		owned = { province = 1821 data = JAP }
		NOT = {
		government = communist
		}
	}

        date = { day = 0 month = january year = 1940 }
        offset = 15
	deathdate = { day = 29 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492060
		command = { type = dissent value = -2 }
		command = { type = industry which = 1820 value = 4 } 
		command = { type = infrastructure which = 1821 value = 10 }
		command = { type = gain_tech which = 4400 }
		command = { type = gain_tech which = 4401 }
		command = { type = gain_tech which = 4500 }
		command = { type = gain_tech which = 4600 }
		command = { type = gain_tech which = 4700 }
		command = { type = gain_tech which = 4800 }
		command = { type = gain_tech which = 4803 }
	}
}

event = {
	id = 492061
	random = no
	country = JAP
	
	name = CEVTNAME_492061
	desc = CEVTDESC_492061
	style = 0

	trigger = {
		NOT = {
		ispuppet = JAP
		}
	}

        date = { day = 10 month = november year = 1940 }

	action_a = {
		name = CEVTACTA_492061
		command = { type = dissent value = -10 }
	}
}

event = {
	id = 492062
	random = no
	country = JAP
	
	name = CEVTNAME_492062
	desc = CEVTDESC_492062
	style = 0

	trigger = {
		random = 30
		NOT = {
		ispuppet = JAP
		government = communist
		}
	}

        date = { day = 0 month = november year = 1941 }
	offset = 5
        deathdate = { day = 29 month = november year = 1941 }

	action_a = {
		name = CEVTACTA_492062
		command = { type = dissent value = 1 }
		command = { type = alignment which = fascist value = 5 }
		command = { type = supplies value = -100 }
		command = { type = manpowerpool value = 200 }
	}
	action_b = {
		name = CEVTACTB_492057
		command = { type = dissent value = -1 }
		command = { type = alignment which = fascist value = -2 }
	}
}



event = {
	id = 492063
	random = no
	country = JAP
	
	name = CEVTNAME_492063
	desc = CEVTDESC_492063
	style = 0

	trigger = {
		random = 5
		NOT = {
		government = communist
		}
	}

        date = { day = 0 month = january year = 1941 }
	offset = 15
        deathdate = { day = 29 month = december year = 1941 }

	action_a = {
		name = CEVTACTA_492063
		command = { type = alignment which = fascist value = 5 }
		command = { type = alignment which = communist value = -5 }
	}
	action_b = {
		name = CEVTACTB_492063
		command = {  }
	}
}


event = {
	id = 492064
	random = no
	country = JAP
	
	name = CEVTNAME_492064
	desc = CEVTDESC_492064
	style = 0

	trigger = {
		random = 5
		exists = JAP
	}

        date = { day = 0 month = january year = 1942 }
	offset = 15
        deathdate = { day = 29 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492064
		command = { type = dissent value = -1 }
		command = { type = industry which = 1684 value = 3 }
		command = { type = industry which = 1682 value = 3 }
		command = { type = infrastructure which = 1684 value = 10 }
		command = { type = infrastructure which = 1682 value = 10 }
	}
}


event = {
	id = 492065
	random = no
	country = JAP
	
	name = CEVTNAME_492065
	desc = CEVTDESC_492065
	style = 0

	trigger = {
		random = 5
		exists = JAP
	}

        date = { day = 0 month = january year = 1942 }
	offset = 15
        deathdate = { day = 29 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492065
		command = { type = dissent value = 1 }
	}
}


event = {
	id = 492066
	random = no
	country = JAP
	
	name = CEVTNAME_492066
	desc = CEVTDESC_492066
	style = 0

	trigger = {
		random = 5
		exists = JAP
	}

        date = { day = 0 month = january year = 1943 }
	offset = 15
        deathdate = { day = 29 month = december year = 1943 }

	action_a = {
		name = CEVTACTA_492066
		command = { type = dissent value = -1 }
	}
}




event = {
	id = 492067
	random = no
	country = JAP
	
	name = CEVTNAME_492067
	desc = CEVTDESC_492067
	style = 0

	trigger = {
		random = 5
		NOT = {
		government = communist
		}
	}

        date = { day = 0 month = january year = 1943 }
	offset = 15
        deathdate = { day = 29 month = december year = 1943 }

	action_a = {
		name = CEVTACTA_492067
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = 25 }
		command = { type = industry which = 1825 value = 3 } 
		command = { type = industry which = 1682 value = 3 } 
		command = { type = industry which = 1684 value = 3 } 
		command = { type = industry which = 1818 value = 3 } 
		command = { type = industry which = 1822 value = 3 } 
		command = { type = add_division which = infantry }
		command = { type = add_division which = marine }
		command = { type = coalpool value = 1000 }
		command = { type = steelpool value = 1000 }
		command = { type = oilpool value = 500 }
		command = { type = rubberpool value = 500 }
		command = { type = supplies value = 500 }
		command = { type = manpowerpool value = 200 }
	}
	action_b = {
		name = CEVTACTB_492067
		command = { type = dissent value = -2 }
		command = { type = alignment which = fascist value = -5 }
	}
}

event = {
	id = 492068
	random = no
	country = JAP
	
	name = CEVTNAME_492068
	desc = CEVTDESC_492068
	style = 0

	trigger = {
		atwar = yes
		random = 15
		NOT = {
		government = communist
		}
	}

        date = { day = 0 month = august year = 1937 }
	offset = 15
        deathdate = { day = 29 month = december year = 1938 }

	action_a = {
		name = CEVTACTA_492068
		command = { type = dissent value = 1 }
		command = { type = alignment which = fascist value = 15 }
		command = { type = industry which = 1819 value = 6 } 
		command = { type = industry which = 1820 value = 6 } 
		command = { type = industry which = 1821 value = 6 } 
		command = { type = industry which = 1822 value = 6 } 
		command = { type = industry which = 1823 value = 6 } 
		command = { type = coalpool value = 200 }
		command = { type = steelpool value = 200 }
		command = { type = oilpool value = 100 }
		command = { type = rubberpool value = 100 }
		command = { type = supplies value = 500 }
	}
	action_b = {
		name = CEVTACTB_492067
		command = { type = dissent value = -2 }
		command = { type = alignment which = fascist value = -5 }
	}
}

event = {
	id = 492069
	random = no
	country = JAP
	
	name = CEVTNAME_492069
	desc = CEVTDESC_492069
	style = 0

	trigger = {
		atwar = yes
		random = 15
		NOT = {
		government = communist
		}
	}

        date = { day = 0 month = august year = 1940 }
	offset = 15
        deathdate = { day = 29 month = december year = 1940 }

	action_a = {
		name = CEVTACTA_492069
		command = { type = dissent value = 1 }
		command = { type = alignment which = fascist value = 15 }
		command = { type = industry which = 1681 value = 1 } 
		command = { type = industry which = 1683 value = 1 } 
		command = { type = industry which = 1821 value = 1 } 
		command = { type = industry which = 2004 value = 1 } 
		command = { type = industry which = 1716 value = 1 } 
	}
	action_b = {
		name = CEVTACTB_492057
		command = { type = dissent value = -2 }
		command = { type = alignment which = fascist value = -5 }
	}
}


event = {
	id = 492070
	random = no
	country = JAP
	
	name = CEVTNAME_492070
	desc = CEVTDESC_492070
	style = 0

	trigger = {
		atwar = yes
		random = 5
		NOT = {
		government = communist
		}
	}

        date = { day = 0 month = january year = 1942 }
	offset = 15
        deathdate = { day = 29 month = december year = 1945 }

	action_a = {
		name = CEVTACTA_492070
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = 15 }
		command = { type = industry which = 1716 value = 2 } 
		command = { type = industry which = 2004 value = 2 } 
		command = { type = industry which = 1832 value = 2 } 
		command = { type = industry which = 1674 value = 2 } 
		command = { type = industry which = 1561 value = 2 } 
	}
	action_b = {
		name = CEVTACTB_492057
		command = { type = dissent value = -2 }
		command = { type = alignment which = fascist value = -5 }
	}
}

event = {
	id = 492071
	random = no
	country = JAP
	
	name = CEVTNAME_492071
	desc = CEVTDESC_492071
	style = 0

	trigger = {
		atwar = yes
		random = 5
		NOT = {
		government = communist
		}
	}

        date = { day = 0 month = january year = 1942 }
	offset = 15
        deathdate = { day = 29 month = december year = 1945 }

	action_a = {
		name = CEVTACTA_492071
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = 10 }
		command = { type = industry which = 1822 value = 2 } 
		command = { type = industry which = 1820 value = 2 } 
		command = { type = industry which = 1821 value = 2 } 
		command = { type = industry which = 1823 value = 2 } 
		command = { type = industry which = 1682 value = 2 } 
	}
	action_b = {
		name = CEVTACTB_492057
		command = { type = dissent value = -2 }
		command = { type = alignment which = fascist value = -5 }
	}
}

event = { 
	id = 492072
	random = no
	country = JAP
	
	name = CEVTNAME_492072
	desc = CEVTDESC_492072
	style = 0

	trigger = {
		NOT = {
		ispuppet = JAP
		}
	}

        date = { day = 20 month = january year = 1936 }
        offset = 3
	deathdate = { day = 25 month = december year = 1936 }

	action_a = {
		name = CEVTACTA_492072
		command = { type = dissent value = 5 }
		command = { type = alignment which = fascist value = 10 }
	}
}

# 2-2-6 Coup

event = { 
	id = 492073
	random = no
	country = JAP
	
	name = CEVTNAME_492073
	desc = CEVTDESC_492073
	style = 0

	trigger = {
		NOT = {
		ispuppet = JAP
		}
	}

        date = { day = 25 month = february year = 1936 }

	action_a = {
		name = CEVTACTA_492073
		command = { type = dissent value = -15 }
		command = { type = alignment which = fascist value = -20 } 
		command = { type = manpowerpool value = -1 } 
		command = { type = sleepleader which = -1 }
		command = { type = sleepleader which = -1 }
		command = { type = sleepleader which = -1 }
		command = { type = sleepleader which = -1 }
		command = { type = sleepleader which = -1 }
		command = { type = trigger which = 492076 }
	}
	action_b = { 
		name = CEVTACTB_492073
		command = { type = dissent value = -5 }
		command = { type = alignment which = fascist value = -10 } 
		command = { type = warentry value = 12 }
		command = { type = sleepevent which = 492074 }
		command = { type = trigger which = 492076 }
		command = { type = warentry which = USA value = 3 }
		}
	action_c = {
		name = CEVTACTC_492073
		command = { type = dissent value = -5 }  
		command = { type = alignment which = fascist value = -30 } 		
		command = { type = manpowerpool value = -10 } # army purge
		command = { type = sleepleader which = -1 }
		command = { type = sleepleader which = -1 }
		command = { type = sleepleader which = -1 }
		command = { type = sleepleader which = -1 }
		command = { type = sleepleader which = -1 }
		command = { type = sleepleader which = -1 }
		command = { type = sleepleader which = -1 }
		command = { type = sleepleader which = -1 }
		command = { type = sleepleader which = -1 }
		command = { type = sleepleader which = -1 }
		command = { type = sleepevent which = 492074 }
		command = { type = trigger which = 492076 }
		}
	action_d = {
		name = CEVTACTD_492073
		command = { type = dissent value = 10 }
		command = { type = warentry value = 24 }
		command = { type = alignment which = fascist value = 100 }
		command = { type = headofstate which = 5010 } 
		command = { type = headofgovernment which = 5011 }
		command = { type = foreignminister which = 5012 }
		command = { type = armamentminister which = 5013 }
		command = { type = ministerofsecurity which = 5120 }
		command = { type = ministerofintelligence which = 5151 }
		command = { type = chiefofstaff which = 5016 }
		command = { type = chiefofarmy which = 5017 }
		command = { type = chiefofnavy which = 5018 }
		command = { type = chiefofair which = 5019 }
		command = { type = sleepevent which = 492074 }
		command = { type = sleepevent which = 492075 }
		command = { type = sleepevent which = 492076 }
		command = { type = sleepevent which = 492077 }
		command = { type = sleepevent which = 492078 }
		command = { type = sleepevent which = 492080 }
		command = { type = warentry which = USA value = 6 }
		command = { type = warentry which = ENG value = 6 }
                command = { type = ai which = core_japan_central.ai } # Switch AI to fight China
	}
}


event = { 
	id = 492074
	random = no
	country = JAP
	
	name = CEVTNAME_492074
	desc = CEVTDESC_492074
	style = 0

	trigger = {
		random = 10
		NOT = {
		ispuppet = JAP
		}
	}

        date = { day = 25 month = march year = 1936 }
        offset = 10
	deathdate = { day = 25 month = december year = 1938 }

	action_a = {
		name = CEVTACTA_492074
		command = { type = dissent value = 1 }
		command = { type = alignment which = fascist value = -5 }
		command = { type = manpowerpool value = -2 } # coup-makers executed
		command = { type = sleepleader which = -1 }
		command = { type = sleepleader which = -1 }
	}
	action_b = {
		name = CEVTACTB_492074
		command = { type = dissent value = -1 }
		command = { type = alignment which = fascist value = 5 }
	}
}

event = { 
	id = 492075
	random = no
	country = JAP
	
	name = CEVTNAME_492075
	desc = CEVTDESC_492075
	style = 0

	trigger = {
		event = 492073
		random = 10
		NOT = {
		ispuppet = JAP
		}
	}

        date = { day = 25 month = january year = 1937 }
        offset = 10
	deathdate = { day = 25 month = december year = 1938 }

	action_a = {
		name = CEVTACTA_492075
		command = { type = headofgovernment which = 5058 }
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = -10 }
	}
	action_b = {
		name = CEVTACTB_492075
		command = { type = headofgovernment which = 5057 }
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = 10 }
	}
	action_c = {
		name = CEVTACTC_492075
		command = { type = headofgovernment which = 5059 }
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = -10 }
	}
}


event = { 
	id = 492076
	random = no
	country = JAP
	
	name = CEVTNAME_492076
	desc = CEVTDESC_492076
	style = 0

	action_a = {
		name = CEVTACTA_492076
		command = { type = headofgovernment which = 5054 }
		command = { type = dissent value = -5 }
		command = { type = alignment which = fascist value = 10 }
		command = { type = warentry value = 12 }
	}
	action_b = {
		name = CEVTACTB_492076
		command = { type = headofgovernment which = 5057 }
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = 10 }
		command = { type = warentry value = 6 }
		command = { type = sleepevent which = 492075 }
	}
}

event = { 
	id = 492077
	random = no
	country = JAP
	
	name = CEVTNAME_492077
	desc = CEVTDESC_492077
	style = 0

	trigger = {
		random = 8
		minister = 5046
		NOT = {
		ispuppet = JAP
		}
		war = { country = CHI country = JAP }
	}

        date = { day = 0 month = january year = 1939 }
        offset = 15
	deathdate = { day = 29 month = december year = 1939 }

	action_a = {
		name = CEVTACTA_492077
		command = { type = headofgovernment which = 5057 }
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = 15 }
	}
	action_b = {
		name = CEVTACTB_492077
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = -15 }
	}
}


event = { 
	id = 492078
	random = no
	country = JAP
	
	name = CEVTNAME_492078
	desc = CEVTDESC_492078
	style = 0

	trigger = {
		random = 15
		minister = 5047
		NOT = {
		ispuppet = JAP
		war = { country = USA country = JAP }
		}
		war = { country = CHI country = JAP }
		
	}

        date = { day = 0 month = june year = 1940 } # historical date 17th July 1940
        offset = 15
	deathdate = { day = 29 month = december year = 1940 }

	action_a = {
		name = CEVTACTA_492078
		command = { type = headofgovernment which = 5056 }
		command = { type = dissent value = -2 }
		command = { type = alignment which = fascist value = -5 }
	}
	action_b = {
		name = CEVTACTB_492078
		command = { type = dissent value = 1 }
		command = { type = alignment which = fascist value = 5 }
	}
}

event = { 
	id = 492079
	random = no
	country = JAP
	
	name = CEVTNAME_492079
	desc = CEVTDESC_492079
	style = 0

	trigger = {
		random = 15
		minister = 5056
		NOT = {
		ispuppet = JAP
		war = { country = USA country = JAP }
		}
		war = { country = CHI country = JAP }
		
	}

        date = { day = 0 month = january year = 1941 } # historical date 
        offset = 15
	deathdate = { day = 29 month = december year = 1941 }

	action_a = {
		name = CEVTACTA_492079
		command = { type = headofgovernment which = 5066 }
		command = { type = dissent value = -4 }
		command = { type = alignment which = fascist value = 50 }
	}
	action_b = {
		name = CEVTACTB_492078
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = -10 }
	}
}

event = { 
	id = 492080
	random = no
	country = JAP
	
	name = CEVTNAME_492080
	desc = CEVTDESC_492080
	style = 0

	trigger = {
		random = 8
		NOT = {
		ispuppet = JAP
		}
	}

        date = { day = 0 month = january year = 1937 } # historical date June 1937
        offset = 15
	deathdate = { day = 29 month = december year = 1938 }

	action_a = {
		name = CEVTACTA_492080
		command = { type = headofgovernment which = 5056 }
		command = { type = dissent value = -6 }
		command = { type = alignment which = fascist value = -25 }
	}
	action_b = {
		name = CEVTACTB_492078
		command = { type = dissent value = 2 }
		command = { type = alignment which = fascist value = -10 }
	}
}


#######################################
# Surrender of the East Indies: Japan #
#######################################
event = {
	id = 492083
	random = no
	country = JAP

	trigger = {
		
		control = { province = 1950 data = -1 } # Sorebaja
		control = { province = 1780 data = -1 } # Batavia
		lost_national = { country = HOL value = 30 }	# At least 30% of national provinces lost
		control = { province = 590 data = -1 } # Groningen N.E.I. would only surrender if no hope of reinforcement from European Dutch forces
		control = { province = 561 data = -1 } # Arnhem
		control = { province = 550 data = -1 } # Amsterdam
		control = { province = 551 data = -1 } # Eindhoven
		
		random = 25
		
		war = { country = JAP country = HOL }
		}

	name = CEVTNAME_492083
	desc = CEVTDESC_492083
	style = 0

	date = { day = 1 month = january year = 1939 }
	offset = 5 # Check for trigger conditions every five days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492083
		command = { type = trigger which = 850025 } # HOL
	}
}

###############################################
# 492084 - (JAP) Japanese - USA trade deals 1936 (by Ghost_dk)
###############################################

event = {
	id = 492084
	random = no
	country = JAP
	
	trigger = {
		NOT = {
			war = { country = JAP country = USA }
			}
		}
	name = CEVTNAME_492084
	desc = CEVTDESC_492084
	style = 0

	date = { day = 1 month = july year = 1936 }

	action_a = {
		name = CEVTACTA_492084
		command = { type = industry which = 1822 value = 1 }
		command = { type = industry which = 1825 value = 1 }
		command = { type = oilpool value = 300 }
		command = { type = steelpool value = 1000 }
		command = { type = supplies value = -100 }
		command = { type = alignment which = democratic value = 5 }
		}
}

###############################################
# 492085 - (JAP) Japanese - USA trade deals 1937 (by Ghost_dk)
###############################################

event = {
	id = 492085
	random = no
	country = JAP
	
	trigger = {
		NOT = {
			war = { country = JAP country = USA }
			}
		}
	name = CEVTNAME_492084
	desc = CEVTDESC_492084
	style = 0

	date = { day = 1 month = july year = 1937 }

	action_a = {
		name = CEVTACTA_492084
		command = { type = industry which = 1822 value = 1 }
		command = { type = industry which = 1825 value = 1 }
		command = { type = industry which = 1682 value = 1 }
		command = { type = oilpool value = 4000 }
		command = { type = steelpool value = 1200 }
		command = { type = supplies value = -110 }
		command = { type = alignment which = democratic value = 5 }
		}
}

###############################################
# 492086 - (JAP) USA pass military exports bann against japan (by Ghost_dk)
###############################################

event = {
	id = 492086
	random = no
	country = JAP

	# triggered by (USA) 322040

	name = CEVTNAME_492086
	desc = CEVTDESC_322107
	style = 0

	action_a = {
		name = CEVTACTA_492086
		command = { }
		}
}
###############################################
# 492087 - (JAP) Japanese - USA trade deals 1938 (by Ghost_dk)
###############################################

event = {
	id = 492087
	random = no
	country = JAP
	
	trigger = {
		NOT = {
			war = { country = JAP country = USA }
			}
		}
	name = CEVTNAME_492084
	desc = CEVTDESC_492084
	style = 0

	date = { day = 1 month = july year = 1938 }

	action_a = {
		name = CEVTACTA_492084
		command = { type = industry which = 1822 value = 1 }
		command = { type = industry which = 1823 value = 1 }
		command = { type = oilpool value = 3500 }
		command = { type = steelpool value = 1100 }
		command = { type = supplies value = -65 }
		command = { type = alignment which = democratic value = 3 }
		}
}

###############################################
# 492088 - (JAP) USA pass military exports bann against japan (by Ghost_dk)
###############################################

event = {
	id = 492088
	random = no
	country = JAP

	# triggered by (USA) 322106

	name = CEVTNAME_492088
	desc = CEVTDESC_322109
	style = 0

	action_a = {
		name = CEVTACTA_492088
		command = { type = alignment which = fascist value = 5 }
		}
}


###############################################
# 492089 - (JAP) Japanese - USA trade deals 1939 (by Ghost_dk)
###############################################

event = {
	id = 492089
	random = no
	country = JAP
	
	trigger = {
		NOT = {
			war = { country = JAP country = USA }
			}
		}
	name = CEVTNAME_492084
	desc = CEVTDESC_492084
	style = 0

	date = { day = 1 month = july year = 1939 }

	action_a = {
		name = CEVTACTA_492084
		command = { type = industry which = 1822 value = 1 }
		command = { type = industry which = 1825 value = 1 }
		command = { type = oilpool value = 2500 }
		command = { type = steelpool value = 1300 }
		command = { type = supplies value = -70 }
		command = { type = alignment which = democratic value = 15 }
		}
}

###############################################
# 492090 - (JAP) Japanese - USA trade deals 1940 (by Ghost_dk)
###############################################

event = {
	id = 492090
	random = no
	country = JAP
	
	trigger = {
		NOT = {
			war = { country = JAP country = USA }
			}
		}
	name = CEVTNAME_492084
	desc = CEVTDESC_492084
	style = 0

	date = { day = 1 month = july year = 1940 }

	action_a = {
		name = CEVTACTA_492084
		command = { type = industry which = 1822 value = 1 }
		command = { type = industry which = 1825 value = 1 }
		command = { type = oilpool value = 2500 }
		command = { type = steelpool value = 1300 }
		command = { type = supplies value = -70 }
		command = { type = alignment which = democratic value = 15 }
		}
}

###############################################
# 492091 - (JAP) USA pass trade embargo against japan (by Ghost_dk)
###############################################

event = {
	id = 492091
	random = no
	country = JAP

	# triggered by (USA) 322109

	name = CEVTNAME_492091
	desc = CEVTDESC_492091
	style = 0

	action_a = {
		name = CEVTACTA_492091
		command = { type = alignment which = fascist value = 5 }
		}
}
###############################################
# 492092 - (JAP) Japanese - USA trade deals 1941 (by Ghost_dk)
###############################################

event = {
	id = 492092
	random = no
	country = JAP
	
	trigger = {
		NOT = {
			war = { country = JAP country = USA }
			}
		}
	name = CEVTNAME_492092
	desc = CEVTDESC_492092
	style = 0

	date = { day = 1 month = february year = 1941 }

	action_a = {
		name = CEVTACTA_492084
		command = { type = oilpool value = 300 }
		command = { type = steelpool value = 150 }
		command = { type = supplies value = -50 }
		command = { type = alignment which = democratic value = 15 }
		}
}

event = { 
	id = 492093
	random = no
	country = JAP
	
	name = CEVTNAME_492093
	desc = CEVTDESC_492093
	style = 0

	trigger = {
            NOT = {
		war = { country = JAP country = SOV }
		war = { country = GER country = SOV }
		alliance = { country = JAP country = SOV }
                  }   
	}

        date = { day = 25 month = april year = 1939 }
        offset = 90
	deathdate = { day = 20 month = august year = 1939 }

	action_a = {
		name = CEVTACTA_492093
		command = { type = trigger which = 222003 }
	}
}


event = { 
	id = 492094
	random = no
	country = JAP
	
	name = CEVTNAME_492094
	desc = CEVTDESC_492094
	style = 0

	trigger = {
		event = 222025
	}

	date = { day = 7 month = july year = 1938 }

	action_a = {
		name = CEVTACTA_492094
		command = { type = manpowerpool value = -4 }
		command = { type = dissent value = -1 }
	}
}

event = { 
	id = 492095
	random = no
	country = JAP
	
	name = CEVTNAME_492095
	desc = CEVTDESC_492095
	style = 0

	trigger = {
		event = 1500083
		event = 492050
		event = 492091
		exists = HOL
		exists = ENG
		exists = USA
		exists = ENG
		exists = PHI
		NOT = {
			war = { country = JAP country = SOV }
			war = { country = JAP country = GER }
			war = { country = JAP country = USA }
		}
	}

	date = { day = 5 month = september year = 1941 }
        offset = 30
	deathdate = { day = 25 month = december year = 1942 }

	action_a = {
		name = CEVTACTA_492095
		command = { type = war which = PHI }
		command = { type = war which = HOL }
		command = { type = war which = ENG }
		command = { type = add_division which = marine }
		command = { type = add_division which = marine }
		command = { type = add_division which = marine }
		command = { type = dissent value = -12 }
	}
	action_b = {
		name = CEVTACTB_492095
		command = { type = war which = PHI }
		command = { type = add_division which = marine }
		command = { type = add_division which = marine }
		command = { type = add_division which = marine }
		command = { type = dissent value = -12 }
	}
	action_c = {
		name = CEVTACTC_492095
		command = { }
	}
}


#########################################################################
#  Japan demands access in Southern Indochina (by OHGamer)
#########################################################################
event = { 
	id = 492124
	random = no
	country = JAP
	
	trigger = {
		control = { province = 1607 data = VIC }
		control = { province = 1608 data = JAP } 
		control = { province = 1732 data = JAP }
		control = { province = 1733 data = VIC }
		alliance = { country = JAP country = GER }
		NOT = {
			alliance = { country = JAP country = ENG }
			war = { country = JAP country = USA }
		    }
	}
	
	date = { day = 1 month = january year = 1941 }
	offset = 30
	deathdate = { day = 30 month = december year = 1947 }

	name = CEVTNAME_492124
	desc = CEVTDESC_492124
	style = 0

	action_a = {
		name = ACTIONNAME3803B
		command = { type = trigger which = 432092 }
		command = { type = trigger which = 3708 } # USA - war entry raised more
	}
}


#########################################################################
#  Japan gains access in Southern Indochina (by OHGamer)
#########################################################################
event = { 
	id = 492125
	random = no
	country = JAP
	
	#triggered by VIC432092
	

	name = CEVTNAME_492125
	desc = CEVTDESC_492125
	style = 0
	
	action_a = {
		name = CEVTACTA_492125
		command = { type = add_division which = militia when = 1733 } # militia div
		command = { type = add_division which = militia when = 1733 } # militia div
		command = { type = add_division which = motorized when = 1733 } # motorized div
		command = { type = convoy which = 1822 value = 1733 when = 1 }
		command = { type = convoy which = 1822 value = 1733 when = 16 }
		command = { type = manpowerpool value = -10 }
	}
	action_b = {
		name = CEVTACTB_492125
		command = { type = convoy which = 1822 value = 1733 when = 16 }
		command = { type = convoy which = 1822 value = 1733 when = 1 }
	}
}

#########################################################################
#  Japan Intervenes in the Franco-Siamese War (by OHgamer)
#########################################################################
event = { 
	id = 492126
	random = no
	country = JAP
	
	trigger = {
		exists = VIC
		exists = SIA
		OR = {
		control = { province = 1731 data = SIA }
		control = { province = 1730 data = SIA }
		control = { province = 1603 data = SIA }
		control = { province = 1739 data = SIA }
		}
	   }

	date = { day = 1 month = october year = 1940 }
	offset = 5
	deathdate = { day = 30 month = december year = 1942 }

	name = CEVTNAME_492126
	desc = CEVTDESC_492126
	style = 0

	action_a = {
		name = CEVTACTA_492126
		command = { type = trigger which = 432094 }
		command = { type = trigger which = 1152003 }
		command = { type = influence value = 25 } # Japan becomes a major power in SE Asia
	}
	action_b = {
		name = CEVTACTB_492126
		command = { type = influence value = -5 } # Japan loses an opportunity to gain influence in the region
		command = { type = dissent value = 5 }
	}
}


#########################################################################
#  Allies intervene in French Indochina, Japan Resonds (by OHgamer)
#########################################################################
event = { 
	id = 492127
	random = no
	country = JAP
	
	trigger = {
		exists = VIC
		    NOT = {
		control = { province = 1732 data = VIC } #Rach Gia
		control = { province = 1732 data = JAP }
		}
	   }

	date = { day = 1  month = june year = 1940 }
	offset = 3
	deathdate = { day = 30 month = december year = 1947 }

	name = CEVTNAME_492127
	desc = CEVTDESC_492127
	style = 0

	action_a = {
		name = CEVTACTA_492127
		command = { type = trigger which = 432096 }
   		}
 	}


##########################################################################
#  Vichy surrenders control of Indochina after Allied Invasion, Japan Responds (by OHgamer)
#########################################################################
#this will add some temp Japanese defense in Indochina

event = { 
	id = 492128
	random = no
	country = JAP
	
	#triggered by VIC432096

	name = CEVTNAME_492198
	desc = CEVTDESC_492198
	style = 0

	action_a = {
		name = CEVTACTA_492198
		command = { type = add_division which = motorized value = 0 when = 1733 } #Saigon
		command = { type = add_division which = motorized value = 0 when = 1733 } #Saigon
		command = { type = add_division which = militia value = 0 when = 1733 } #Saigon
		command = { type = add_division which = militia value = 0 when = 1733 } #Saigon
		command = { type = add_division which = militia value = 0 when = 1733 } #Saigon
		command = { type = add_division which = militia value = 0 when = 1733 } #Saigon
		command = { type = convoy which = 1822 value = 1733 when = 17 }
		command = { type = sleepevent which = 492126 }
		command = { type = sleepevent which = 432094 }
		command = { type = sleepevent which = 1152003 }
   		}
 	}
###################################################################################
# 492096 Panay Incident (Japanese View) (by Engineer and Phil K)
###################################################################################
event = {
	id = 492096
	random = no
	country = JAP

	# triggered by event = 3802 
		
	name = CEVTNAME_492096
	desc = CEVTDESC_492096
	style = 0

	action_a = 	{
			name = CEVTACTA_492096
				command = { type = dissent value = 1 }
				command = { type = influence value = -2 }
				command = { type = trigger which = 322236 } # American Response to Conciliatory Japanese Declaration
			}
	action_b = 	{
			name = CEVTACTB_492096
				command = { type = influence value = 1 }
				command = { type = trigger which = 322237 } # American Response to Provocative Japanese Declaration
			}
	}
###################################################################################
# 492097 Panay Incident (US stern response) (by Engineer)
###################################################################################
event = {
	id = 492097
	random = no
	country = JAP

	# triggered by US recall of ambassador over Panay (322236B or 322237A) 
		
	name = CEVTNAME_492097
	desc = CEVTDESC_492097
	style = 0
	
	action_a = 	{
			name = CEVTACTA_492097
				command = { type = influence value = -5 }
				command = { type = sleepleader which = 101120 }
				command = { type = trigger which = 322241 } # American diplomatic victory
				command = { type = supplies value = -50 }
			}
	action_b = 	{
			name = CEVTACTB_492097
				command = { type = influence value = -5 }
				command = { type = sleepleader which = 101120 }
				command = { type = sleepleader which = 101014 }
				command = { type = trigger which = 322241 } # American diplomatic victory
				command = { type = supplies value = -50 } # Reparations for the Panay
			}
	}
###################################################################################
# 492098 Panay Incident (US aggressive response) (by Engineer)
###################################################################################
event = {
	id = 492098
	random = no
	country = JAP

	# triggered by US decision to give aid to China (322237B) 
		
	name = CEVTNAME_492098
	desc = CEVTDESC_492098
	style = 0
	
	action_a = 	{
			name = CEVTACTA_492098
				command = { type = influence value = -5 }
				command = { type = sleepleader which = 101120 }
				command = { type = sleepleader which = 101014 }
				command = { type = supplies value = -50 } # Reparations for the Panay
				command = { type = trigger which = 322241 } # American diplomatic victory
			}
	action_b = 	{
			name = CEVTACTB_492098
				command = { type = influence value = -2 }
				command = { type = manpowerpool value = -1 } # casualities from the fighting
				command = { type = sleepevent which = 322233 } # historical transfer of the 15th Regiment
				command = { type = sleepevent which = 322234 } # historical dissolution of the Yangtze Patrol
				command = { type = sleepevent which = 322235 } # historical transfer of 4th Marines
				command = { type = trigger which = 322242 }
			}
	}

###################################################################################
# 492099 Panay Incident (US capitulation) (by Engineer)
###################################################################################	
event = {
	id = 492099
	random = no
	country = JAP

	# triggered by US decision to capitulate and evacuate China one way or the other (322237C 322242A)
		
	name = CEVTNAME_492099
	desc = CEVTDESC_492099
	style = 0
	
	action_a = 	{
			name = CEVTACTA_492099
				command = { type = influence value = 15 }
				command = { type = dissent value = -3 }
			}
	}
###################################################################################
# 492100 Americans stop short of war (by Engineer)
###################################################################################	
event = {
	id = 492100
	random = no
	country = JAP

	# triggered by US decision to seek release short of war (322242B) 
		
	name = CEVTNAME_492100
	desc = CEVTDESC_492100
	style = 0
	
	action_a = 	{
			name = CEVTACTA_OK
				command = { type = influence value = -5 }
				command = { type = dissent value = 3 }
			}
	}
###################################################################################
# 492101 War With USA (by Engineer)
###################################################################################	
event = {
	id = 492101
	random = no
	country = JAP

	# triggered by US decision to ally with China (322242C) 
		
	name = CEVTNAME_492101
	desc = CEVTDESC_492101
	style = 0
	
	action_a = 	{
			name = CEVTACTA_492101
				command = { type = influence value = -5 }
				command = { type = dissent value = -4 }
				command = { type = war which = USA }
				command = { type = war which = PHI }
			}
	}
###################################################################################
# 492102 Japan snatches Tianjin Garrison (by Engineer)
###################################################################################
event = {
	id = 492102
	random = no
	country = JAP

	trigger = {
		war = { country = USA country = JAP }
		control = { province = 1625 data = JAP } # Tianjin
		NOT = { event = 322242 } # JAP interns US forces 
		NOT = {	event = 322233 } # US 15th Inf. voluntarily leaves China
		NOT = { event = 492099 } # US caves to JAP Pressure
		}

	name = CEVTNAME_492102
	desc = CEVTDESC_492102
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 1 month = december year = 1947 }

	action_a = 	{
			name = CEVTACTA_492102
				command = { type = influence value = 1 }
				command = { type = sleepevent which = 322233 } # disables historical withdrawal of the 15th Inf.
			}
	}
###################################################################################
# 492103 Japan snatches Yangtze Patrol (by Engineer)
###################################################################################
event = {
	id = 492103
	random = no
	country = JAP

	trigger = {
		war = { country = USA country = JAP }
		control = { province = 1698 data = JAP } # Shanghai
		NOT = { event = 322242 } # JAP interns US forces 
		NOT = {	event = 322234 } # YP relocates to the Philippines
		NOT = { event = 492099 } # US caves to JAP Pressure
		}

	name = CEVTNAME_492103
	desc = CEVTDESC_492103
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 1 month = december year = 1947 }

	action_a = 	{
			name = CEVTACTA_492103
				command = { type = influence value = 1 }
				command = { type = sleepevent which = 322234 } # disables historical withdrawal of the YP.
			}
	}
###################################################################################
# 492104 Japan snatches the USMC Shanghai Garrison (by Engineer)
###################################################################################
event = {
	id = 492104
	random = no
	country = JAP

	trigger = {
		war = { country = USA country = JAP }
		control = { province = 1698 data = JAP } # Shanghai
		NOT = { event = 322242 } # JAP interns US forces 
		NOT = {	event = 322235 } # Marines relocate to the Philippines
		NOT = { event = 492099 } # US caves to JAP Pressure
		}

	name = CEVTNAME_492104
	desc = CEVTDESC_492104
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 1 month = december year = 1947 }

	action_a = 	{
			name = CEVTACTA_492104
				command = { type = influence value = 1 }
				command = { type = sleepevent which = 322235 } # disables historical withdrawal of the 4th Marines
				command = { type = manpowerpool value = -2 } # Japanese casualities against the Marines
			}
	}

# new Japanese events for the political events pack #

#################################
# 492033 (JAP)Oiltrade with Mexico(by Ghost_dk)
#################################

event = {
	id = 492033
	random = no
	country = JAP

	# triggered by MEX 602047

	name = CEVTNAME_492033
	desc = CEVTDESC_492033
	style = 0

	action_a = {
		name = CEVTACTA_492033
		command = { type = supplies value = -1000 }
		command = { type = oilpool value = 600 }
		command = { type = trigger which = 602050 }
		command = { type = sleepevent which = 602053 }
		}
	action_b = {
		name = CEVTACTB_492033
		command = { type = trigger which = 602053 }
		command = { type = sleepevent which = 602050 }
		}
}
#####################################
# 492047 (JAP)Australia raises trade tarifs(by Ghost_dk)
#####################################

event = {
	id = 492047
	random = no
	country = JAP

	# triggered by AST 372029

	name = CEVTNAME_492047
	desc = CEVTDESC_492047
	style = 0

	action_a = {
		name = CEVTACTA_492047
		command = { type = industry which = -1 value = -1 }
		command = { type = warentry value = 5 }
		}
}
#####################################
# 492048 (JAP)Australian trade(by Ghost_dk)
#####################################

event = { 
	id = 492048
	random = no
	country = JAP

	# triggered by AST 372030

	name = CEVTNAME_492048
	desc = CEVTDESC_492048
	style = 0

	action_a = {
		name = CEVTACTA_492048
		command = { type = warentry value = -3 }
		command = { type = industry which = -1 value = 1 }
		}
}		
#####################################
# 492049 (JAP)League of nations condemm attacks on China(by Ghost_dk)
#####################################

event = {
	id = 492049
	random = no
	country = JAP

	trigger = {
		random = 20
		war = { country = JAP country = CHI }
		}

	name = CEVTNAME_492049
	desc = CEVTDESC_492049
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 15
	deathdate = { day = 29 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492049
		command = { type = influence value = -5 }
		}
}

##################################################
# 492096 - Japan Partially Mobilizes
##################################################

event = { 
	id = 492105
	random = no
	country = JAP

	trigger = {
		war = { country = JAP country = CHI }
		}

	name = CEVTNAME_492105
	desc = CEVTDESC_492105
	style = 0

	date = { day = 1 month = january year = 1936 } 
	offset = 30
	deathdate = { day = 30 month = december year = 1944 }

	action_a = {
		name = CEVTACTA_OK
		command = { type = manpowerpool value = 200 }
		command = { type = province_manpower which = 1822   value = 16 } #Tokyo
		command = { type = province_manpower which = 1825   value = 14 } #Osaka
		command = { type = province_manpower which = 1668   value = 9 } #Sinuiju
		command = { type = province_manpower which = 1823   value = 9 } #Nagoya
		command = { type = province_manpower which = 1824   value = 6 } #Kanazawa
		command = { type = province_manpower which = 1681   value = 6 } #Kagoshima
		command = { type = province_manpower which = 1682   value = 6 } #Hiroshima
		command = { type = province_manpower which = 1819   value = 4 } #Sendai
		command = { type = province_manpower which = 1821   value = 4 } #Niigata
		command = { type = province_manpower which = 1683   value = 4 } #Kochi
		command = { type = province_manpower which = 1674   value = 4 } #Keijo
		command = { type = province_manpower which = 1820   value = 4 } #Fukushima
		command = { type = province_manpower which = 1684   value = 4 } #Fukuoka
		command = { type = province_manpower which = 1818   value = 4 } #Akita
		command = { type = province_manpower which = 1834   value = 1 } #Sapporo
		command = { type = province_manpower which = 1562   value = 1 } #Jinzhou
		command = { type = province_manpower which = 1561   value = 1 } #Dalian
	}
}

##################################################
# 492097 - Japan Completes Mobilization
##################################################

event = { 
	id = 492106
	random = no
	country = JAP

	trigger = {
		event = 492105
		OR = {
			war = { country = JAP country = ENG }
			war = { country = JAP country = SOV }
			war = { country = JAP country = HOL }
			war = { country = JAP country = USA }
			}
		}

	name = CEVTNAME_492106
	desc = CEVTDESC_492106
	style = 0

	date = { day = 1 month = january year = 1936 } 
	offset = 30
	deathdate = { day = 30 month = december year = 1944 }

	action_a = {
		name = CEVTACTA_OK
		command = { type = manpowerpool value = 300 }
		command = { type = province_manpower which = 1822   value = 17 } #Tokyo
		command = { type = province_manpower which = 1825   value = 14 } #Osaka
		command = { type = province_manpower which = 1668   value = 9 } #Sinuiju
		command = { type = province_manpower which = 1823   value = 9 } #Nagoya
		command = { type = province_manpower which = 1824   value = 7 } #Kanazawa
		command = { type = province_manpower which = 1681   value = 7 } #Kagoshima
		command = { type = province_manpower which = 1682   value = 7 } #Hiroshima
		command = { type = province_manpower which = 1819   value = 5 } #Sendai
		command = { type = province_manpower which = 1821   value = 5 } #Niigata
		command = { type = province_manpower which = 1683   value = 5 } #Kochi
		command = { type = province_manpower which = 1674   value = 5 } #Keijo
		command = { type = province_manpower which = 1820   value = 5 } #Fukushima
		command = { type = province_manpower which = 1684   value = 5 } #Fukuoka
		command = { type = province_manpower which = 1818   value = 5 } #Akita
		command = { type = province_manpower which = 1834   value = 1 } #Sapporo
		command = { type = province_manpower which = 1562   value = 1 } #Jinzhou
		command = { type = province_manpower which = 1561   value = 1 } #Dalian
		command = { type = province_manpower which = 1624   value = 2 } #Zhangjiakou
		command = { type = province_manpower which = 1716   value = 2 } #Taihoku
		command = { type = province_manpower which = 1558   value = 2 } #Mukden
		command = { type = province_manpower which = 1627   value = 2 } #Linxi
		command = { type = province_manpower which = 1678   value = 2 } #Fuzan
		command = { type = province_manpower which = 1623   value = 2 } #Fuxin
		command = { type = province_manpower which = 1836   value = 1 } #Tomari
		command = { type = province_manpower which = 1675   value = 1 } #Taikyu
		command = { type = province_manpower which = 1673   value = 1 } #Shusen
		command = { type = province_manpower which = 1665   value = 1 } #Seishin
		command = { type = province_manpower which = 1677   value = 1 } #Saishu
		command = { type = province_manpower which = 1556   value = 1 } #Qiqihar
		command = { type = province_manpower which = 1555   value = 1 } #Oroqen Zizhiqi
		command = { type = province_manpower which = 1688   value = 1 } #Naha
		command = { type = province_manpower which = 1676   value = 1 } #Koshu
		command = { type = province_manpower which = 1666   value = 1 } #Kanko
		command = { type = province_manpower which = 1664   value = 1 } #Kange
		command = { type = province_manpower which = 1672   value = 1 } #Heijo
		command = { type = province_manpower which = 1671   value = 1 } #Genzan
		command = { type = province_manpower which = 1833   value = 1 } #Asahikawa
	}
}

##################################################
#  - Japan Mobilizes: No war in China
##################################################

event = { 
	id = 492107
	random = no
	country = JAP

	trigger = {
		OR = {
			war = { country = JAP country = ENG }
			war = { country = JAP country = SOV }
			war = { country = JAP country = HOL }
			war = { country = JAP country = USA }
			}
		NOT = {
			event = 492105
			}
		}

	name = CEVTNAME_492107
	desc = CEVTDESC_492107
	style = 0

	date = { day = 1 month = january year = 1936 } 
	offset = 30
	deathdate = { day = 30 month = december year = 1944 }

	action_a = {
		name = CEVTACTA_OK
		command = { type = manpowerpool value = 500 }
		command = { type = province_manpower which = 1822   value = 33 } #Tokyo
		command = { type = province_manpower which = 1825   value = 28 } #Osaka
		command = { type = province_manpower which = 1668   value = 18 } #Sinuiju
		command = { type = province_manpower which = 1823   value = 18 } #Nagoya
		command = { type = province_manpower which = 1824   value = 13 } #Kanazawa
		command = { type = province_manpower which = 1681   value = 13 } #Kagoshima
		command = { type = province_manpower which = 1682   value = 13 } #Hiroshima
		command = { type = province_manpower which = 1819   value = 9 } #Sendai
		command = { type = province_manpower which = 1821   value = 9 } #Niigata
		command = { type = province_manpower which = 1683   value = 9 } #Kochi
		command = { type = province_manpower which = 1674   value = 9 } #Keijo
		command = { type = province_manpower which = 1820   value = 9 } #Fukushima
		command = { type = province_manpower which = 1684   value = 9 } #Fukuoka
		command = { type = province_manpower which = 1818   value = 9 } #Akita
		command = { type = province_manpower which = 1834   value = 2 } #Sapporo
		command = { type = province_manpower which = 1562   value = 2 } #Jinzhou
		command = { type = province_manpower which = 1561   value = 2 } #Dalian
		command = { type = province_manpower which = 1624   value = 1 } #Zhangjiakou
		command = { type = province_manpower which = 1716   value = 2 } #Taihoku
		command = { type = province_manpower which = 1558   value = 2 } #Mukden
		command = { type = province_manpower which = 1627   value = 2 } #Linxi
		command = { type = province_manpower which = 1678   value = 2 } #Fuzan
		command = { type = province_manpower which = 1623   value = 2 } #Fuxin
		command = { type = province_manpower which = 1836   value = 1 } #Tomari
		command = { type = province_manpower which = 1675   value = 1 } #Taikyu
		command = { type = province_manpower which = 1673   value = 1 } #Shusen
		command = { type = province_manpower which = 1665   value = 1 } #Seishin
		command = { type = province_manpower which = 1677   value = 1 } #Saishu
		command = { type = province_manpower which = 1556   value = 1 } #Qiqihar
		command = { type = province_manpower which = 1555   value = 1 } #Oroqen Zizhiqi
		command = { type = province_manpower which = 1688   value = 1 } #Naha
		command = { type = province_manpower which = 1676   value = 1 } #Koshu
		command = { type = province_manpower which = 1666   value = 1 } #Kanko
		command = { type = province_manpower which = 1664   value = 1 } #Kange
		command = { type = province_manpower which = 1672   value = 1 } #Heijo
		command = { type = province_manpower which = 1671   value = 1 } #Genzan
		command = { type = province_manpower which = 1833   value = 1 } #Asahikawa
	}
}



##########################################################
# The defense of Japan
##########################################################
event = { 
	id = 492130
	random = no
	country = JAP
	trigger = {
		atwar = yes # Japan is at war
		control = { province = 1822 data = JAP } # the capital hasn't fallen
		OR = {
			NOT = { control = { province = 1833 data = JAP } }
			NOT = { control = { province = 1834 data = JAP } }
			NOT = { control = { province = 1818 data = JAP } }
			NOT = { control = { province = 1819 data = JAP } }
			NOT = { control = { province = 1820 data = JAP } }
			NOT = { control = { province = 1821 data = JAP } }
			NOT = { control = { province = 1823 data = JAP } }
			NOT = { control = { province = 1824 data = JAP } }
			NOT = { control = { province = 1825 data = JAP } }
			NOT = { control = { province = 1681 data = JAP } }
			NOT = { control = { province = 1682 data = JAP } }
			NOT = { control = { province = 1683 data = JAP } }
			NOT = { control = { province = 1684 data = JAP } }
			NOT = { control = { province = 1688 data = JAP } }
		}			
	}		

	name = CEVTNAME_492130
	desc = CEVTDESC_492130
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 5 # Check for trigger conditions every week
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492130
		command = { type = setflag which = full_defense } 
		command = { type = sleepevent which = 492126 }
		command = { type = sleepevent which = 492127 }
		command = { type = gain_tech which = 13417 }
	}
	action_b = {
		name = CEVTACTB_492130
		command = { type = setflag which = tokyo_defense } 
		command = { type = sleepevent which = 492131 }
		command = { type = sleepevent which = 492132 }
		command = { type = sleepevent which = 492133 }
		command = { type = sleepevent which = 492134 }
		command = { type = sleepevent which = 492135 }
		command = { type = sleepevent which = 492136 }
		command = { type = sleepevent which = 492137 }
		command = { type = sleepevent which = 492138 }
		command = { type = sleepevent which = 492139 }
		command = { type = sleepevent which = 492140 }
		command = { type = sleepevent which = 492141 }
		command = { type = sleepevent which = 492142 }
		command = { type = sleepevent which = 492143 }
		command = { type = sleepevent which = 492144 }
		command = { type = sleepevent which = 492145 }
		command = { type = sleepevent which = 492146 }
		command = { type = gain_tech which = 13417 }
	}
	action_c = {
		name = CEVTACTC_492130
		command = { type = setflag which = army_defense } 
		command = { type = sleepevent which = 492131 }
		command = { type = sleepevent which = 492132 }
		command = { type = sleepevent which = 492133 }
		command = { type = sleepevent which = 492134 }
		command = { type = sleepevent which = 492135 }
		command = { type = sleepevent which = 492136 }
		command = { type = sleepevent which = 492137 }
		command = { type = sleepevent which = 492138 }
		command = { type = sleepevent which = 492139 }
		command = { type = sleepevent which = 492140 }
		command = { type = sleepevent which = 492141 }
		command = { type = sleepevent which = 492142 }
		command = { type = sleepevent which = 492143 }
		command = { type = sleepevent which = 492144 }
		command = { type = sleepevent which = 492145 }
		command = { type = sleepevent which = 492146 }
		command = { type = gain_tech which = 13417 }
	}
	action_d = {
		name = CEVTACTD_492130
		command = { type = gain_tech which = 13417 }
	}
}

#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492131
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1833 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492131
	desc = CEVTDESC_492131

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1833 }
		command = { type = add_division which = militia	value = 0 when = 1833 }
		command = { type = add_division which = militia	value = 0 when = 1833 }
		command = { type = add_division which = militia	value = 0 when = 1833 }
		command = { type = add_division which = militia	value = 0 when = 1833 }
		command = { type = land_fort which = 1833 value = 2 }
		command = { type = coastal_fort which = 1833 value = 2 }
		command = { type = flak which = 1833 value = 2 }
		command = { type = industry which = 1833 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492132
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1834 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492132
	desc = CEVTDESC_492131

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1834 }
		command = { type = add_division which = militia	value = 0 when = 1834 }
		command = { type = add_division which = militia	value = 0 when = 1834 }
		command = { type = add_division which = militia	value = 0 when = 1834 }
		command = { type = add_division which = militia	value = 0 when = 1834 }
		command = { type = land_fort which = 1834 value = 2 }
		command = { type = coastal_fort which = 1834 value = 2 }
		command = { type = flak which = 1834 value = 2 }
		command = { type = industry which = 1834 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492133
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1818 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492133
	desc = CEVTDESC_492131

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1818 }
		command = { type = add_division which = militia	value = 0 when = 1818 }
		command = { type = add_division which = militia	value = 0 when = 1818 }
		command = { type = add_division which = militia	value = 0 when = 1818 }
		command = { type = add_division which = militia	value = 0 when = 1818 }
		command = { type = land_fort which = 1818 value = 2 }
		command = { type = coastal_fort which = 1818 value = 2 }
		command = { type = flak which = 1818 value = 2 }
		command = { type = industry which = 1818 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492134
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1819 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492134
	desc = CEVTDESC_492131

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1819 }
		command = { type = add_division which = militia	value = 0 when = 1819 }
		command = { type = add_division which = militia	value = 0 when = 1819 }
		command = { type = add_division which = militia	value = 0 when = 1819 }
		command = { type = add_division which = militia	value = 0 when = 1819 }
		command = { type = land_fort which = 1819 value = 2 }
		command = { type = coastal_fort which = 1819 value = 2 }
		command = { type = flak which = 1819 value = 2 }
		command = { type = industry which = 1819 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492135
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1820 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492135
	desc = CEVTDESC_492131

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1820 }
		command = { type = add_division which = militia	value = 0 when = 1820 }
		command = { type = add_division which = militia	value = 0 when = 1820 }
		command = { type = add_division which = militia	value = 0 when = 1820 }
		command = { type = add_division which = militia	value = 0 when = 1820 }
		command = { type = land_fort which = 1820 value = 2 }
		command = { type = coastal_fort which = 1820 value = 2 }
		command = { type = flak which = 1820 value = 2 }
		command = { type = industry which = 1820 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492136
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1821 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492136
	desc = CEVTDESC_492131

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1821 }
		command = { type = add_division which = militia	value = 0 when = 1821 }
		command = { type = add_division which = militia	value = 0 when = 1821 }
		command = { type = add_division which = militia	value = 0 when = 1821 }
		command = { type = add_division which = militia	value = 0 when = 1821 }
		command = { type = land_fort which = 1821 value = 2 }
		command = { type = coastal_fort which = 1821 value = 2 }
		command = { type = flak which = 1821 value = 2 }
		command = { type = industry which = 1821 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492137
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1822 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492137
	desc = CEVTDESC_492131

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = land_fort which = 1822 value = 3 }
		command = { type = coastal_fort which = 1822 value = 3 }
		command = { type = flak which = 1822 value = 3 }
		command = { type = industry which = 1822 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492138
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1823 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492138
	desc = CEVTDESC_492131

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1823 }
		command = { type = add_division which = militia	value = 0 when = 1823 }
		command = { type = add_division which = militia	value = 0 when = 1823 }
		command = { type = add_division which = militia	value = 0 when = 1823 }
		command = { type = add_division which = militia	value = 0 when = 1823 }
		command = { type = add_division which = militia	value = 0 when = 1823 }
		command = { type = add_division which = militia	value = 0 when = 1823 }
		command = { type = land_fort which = 1823 value = 2 }
		command = { type = coastal_fort which = 1823 value = 2 }
		command = { type = flak which = 1823 value = 2 }
		command = { type = industry which = 1823 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492139
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1824 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492139
	desc = CEVTDESC_492131

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1824 }
		command = { type = add_division which = militia	value = 0 when = 1824 }
		command = { type = add_division which = militia	value = 0 when = 1824 }
		command = { type = add_division which = militia	value = 0 when = 1824 }
		command = { type = add_division which = militia	value = 0 when = 1824 }
		command = { type = add_division which = militia	value = 0 when = 1824 }
		command = { type = add_division which = militia	value = 0 when = 1824 }
		command = { type = land_fort which = 1824 value = 2 }
		command = { type = coastal_fort which = 1824 value = 2 }
		command = { type = flak which = 1824 value = 2 }
		command = { type = industry which = 1824 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492140
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1825 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492140
	desc = CEVTDESC_492131

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1825 }
		command = { type = add_division which = militia	value = 0 when = 1825 }
		command = { type = add_division which = militia	value = 0 when = 1825 }
		command = { type = add_division which = militia	value = 0 when = 1825 }
		command = { type = add_division which = militia	value = 0 when = 1825 }
		command = { type = add_division which = militia	value = 0 when = 1825 }
		command = { type = land_fort which = 1825 value = 2 }
		command = { type = coastal_fort which = 1825 value = 2 }
		command = { type = flak which = 1825 value = 2 }
		command = { type = industry which = 1825 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492141
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1681 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492141
	desc = CEVTDESC_492131

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1681 }
		command = { type = add_division which = militia	value = 0 when = 1681 }
		command = { type = add_division which = militia	value = 0 when = 1681 }
		command = { type = add_division which = militia	value = 0 when = 1681 }
		command = { type = add_division which = militia	value = 0 when = 1681 }
		command = { type = add_division which = militia	value = 0 when = 1681 }
		command = { type = land_fort which = 1681 value = 2 }
		command = { type = coastal_fort which = 1681 value = 2 }
		command = { type = flak which = 1681 value = 2 }
		command = { type = industry which = 1681 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492142
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1682 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492142
	desc = CEVTDESC_492131

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1682 }
		command = { type = add_division which = militia	value = 0 when = 1682 }
		command = { type = add_division which = militia	value = 0 when = 1682 }
		command = { type = add_division which = militia	value = 0 when = 1682 }
		command = { type = add_division which = militia	value = 0 when = 1682 }
		command = { type = add_division which = militia	value = 0 when = 1682 }
		command = { type = add_division which = militia	value = 0 when = 1682 }
		command = { type = land_fort which = 1682 value = 2 }
		command = { type = coastal_fort which = 1682 value = 2 }
		command = { type = flak which = 1682 value = 2 }
		command = { type = industry which = 1682 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492143
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1683 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492143
	desc = CEVTDESC_492131

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1683 }
		command = { type = add_division which = militia	value = 0 when = 1683 }
		command = { type = add_division which = militia	value = 0 when = 1683 }
		command = { type = add_division which = militia	value = 0 when = 1683 }
		command = { type = add_division which = militia	value = 0 when = 1683 }
		command = { type = land_fort which = 1683 value = 2 }
		command = { type = coastal_fort which = 1683 value = 2 }
		command = { type = flak which = 1683 value = 2 }
		command = { type = industry which = 1683 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492144
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1684 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492144
	desc = CEVTDESC_492131

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1684 }
		command = { type = add_division which = militia	value = 0 when = 1684 }
		command = { type = add_division which = militia	value = 0 when = 1684 }
		command = { type = add_division which = militia	value = 0 when = 1684 }
		command = { type = add_division which = militia	value = 0 when = 1684 }
		command = { type = add_division which = militia	value = 0 when = 1684 }
		command = { type = land_fort which = 1684 value = 2 }
		command = { type = coastal_fort which = 1684 value = 2 }
		command = { type = flak which = 1684 value = 2 }
		command = { type = industry which = 1684 value = -5 } 
	}
}


#####################################################################################
# Militia mobilisation
#####################################################################################
event = { 
	id = 492145
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1688 data = JAP }
		flag = full_defense
		random = 50
	}

	name = CEVTNAME_492145
	desc = CEVTDESC_492131

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every ten days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1688 }
		command = { type = add_division which = militia	value = 0 when = 1688 }
		command = { type = add_division which = militia	value = 0 when = 1688 }
		command = { type = add_division which = militia	value = 0 when = 1688 }
		command = { type = add_division which = militia	value = 0 when = 1688 }
		command = { type = land_fort which = 1688 value = 1 }
		command = { type = coastal_fort which = 1688 value = 4 }
		command = { type = flak which = 1688 value = 2 }
		command = { type = industry which = 1688 value = -5 } 
	}
}




#####################################################################################
# Militia mobilisation - TOKYO DEFENSE FOCUS (ahistorical)
#####################################################################################
event = { 
	id = 492146
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1822 data = JAP }
		flag = tokyo_defense
	}

	name = CEVTNAME_492146
	desc = CEVTDESC_492146

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 5 # Check for trigger conditions every 5 days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = add_division which = militia	value = 0 when = 1822 }
		command = { type = land_fort which = 1822 value = 5 }
		command = { type = coastal_fort which = 1822 value = 5 }
		command = { type = flak which = 1822 value = 5 }
		command = { type = industry which = 1822 value = -15 } 
	}
}





#####################################################################################
# Militia mobilisation - QUALITY DEFENSE FOCUS (ahistorical)
#####################################################################################
event = { 
	id = 492147
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1822 data = JAP }
		flag = army_defense
		random = 25
	}

	name = CEVTNAME_492146
	desc = CEVTDESC_492146

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 5 # Check for trigger conditions every 5 days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = infantry value = 1 }
		command = { type = add_division which = infantry value = 1 }
		command = { type = add_division which = infantry value = 2 }
		command = { type = add_division which = infantry value = 2 }
		command = { type = land_fort which = 1822 value = 2 }
		command = { type = coastal_fort which = 1822 value = 1 }
		command = { type = flak which = 1822 value = 2 }
		command = { type = industry which = 1822 value = -4 } 
	}
}


#####################################################################################
# Militia mobilisation - QUALITY DEFENSE FOCUS (ahistorical)
#####################################################################################
event = { 
	id = 492148
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1822 data = JAP }
		flag = army_defense
		random = 25
	}

	name = CEVTNAME_492146
	desc = CEVTDESC_492146

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 5 # Check for trigger conditions every 5 days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = infantry value = 3 }
		command = { type = add_division which = infantry value = 3 }
		command = { type = add_division which = infantry value = 4 }
		command = { type = add_division which = infantry value = 4 }
		command = { type = land_fort which = 1822 value = 1 }
		command = { type = coastal_fort which = 1822 value = 1 }
		command = { type = flak which = 1822 value = 1 }
		command = { type = industry which = 1822 value = -3 } 
	}
}


#####################################################################################
# Militia mobilisation - QUALITY DEFENSE FOCUS (ahistorical)
#####################################################################################
event = { 
	id = 492149
	random = no
	country = JAP

	trigger= { 
		atwar = yes
		control = { province = 1822 data = JAP }
		flag = army_defense
		random = 25
	}

	name = CEVTNAME_492146
	desc = CEVTDESC_492146

	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 5 # Check for trigger conditions every 5 days
	deathdate = { day = 30 month = december year = 1947 }

	action_a = {
		name = CEVTACTA_492131
		command = { type = add_division which = infantry value = 2 }
		command = { type = add_division which = infantry value = 2 }
		command = { type = add_division which = infantry value = 3 }
		command = { type = add_division which = infantry value = 3 }
		command = { type = land_fort which = 1822 value = 1 }
		command = { type = coastal_fort which = 1822 value = 1 }
		command = { type = flak which = 1822 value = 1 }
		command = { type = industry which = 1822 value = -3 } 
	}
}


### Minister events

event = { 
	id = 1500180
	random = no 
	country = JAP 

	trigger = {
		ai = yes
	}

	name = AI_EVENT 
	desc = "" 
	style = 0 

	date = { day = 3 month = january year = 1937 } 


	action_a = { 
		command = { type = armamentminister which = 5032 } # Yoshino Shinji
		command = { type = dissent value = -1 }
	} 
}


event = { 
	id = 1500181
	random = no 
	country = JAP 

	trigger = {
		ai = yes
	}

	name = AI_EVENT 
	desc = "" 
	style = 0 

	date = { day = 3 month = january year = 1936 } 


	action_a = { 
		command = { type = ministerofsecurity which = 5120 } # Iwasa Rokuro
		command = { type = dissent value = -1 }
	} 
}

event = { 
	id = 1500182
	random = no 
	country = JAP 

	trigger = {
		ai = yes
	}

	name = AI_EVENT 
	desc = "" 
	style = 0 

	date = { day = 3 month = january year = 1936 } 


	action_a = { 
		command = { type = ministerofintelligence which = 5151 } # Takasu Shiro
		command = { type = dissent value = -1 }
	} 
}

#############################################
# Soviet-Japanese Neutrality Treaty (Phil K)
#############################################

# -------------------- Treaty Proposal ------------------------

event = {
	id = 492037 # 9000000
	random = no
	country = JAP
	
	trigger = {
		war = {country = SOV country = JAP }
		alliance = {country = GER country = JAP }
	}

	name = CEVTNAME_492037
	desc = CEVTDESC_492037
	style = 0

	date = { day = 1 month = january year = 1936 } 
	offset = 4
	deathdate = { day = 30 month = december year = 1945 }

	action_a = {
		name = CEVTACTA_492037
		command = { type = trigger which = 222111 }
	}
	action_b = {
		name = CEVTACTB_492037
		command = { type = trigger which = 222123 }
	}
}

event = {
	id = 492038 # 9000002
	random = no
	country = JAP
	
	# Triggered by Soviet Treaty Acceptance

	name = CEVTNAME_492038 
	desc = ""
	style = 0

	action_a = {
		name = CEVTACTA_492038
		command = { type = peace which = SOV value = 1 }
		command = { type = peace which = MON value = 1 }
		command = { type = peace which = TAN value = 1 }
		command = { type = trigger which = 952095 }
		command = { type = trigger which = 952096 }
		command = { type = trigger which = 1152009 }
	}
}

# --------------------------- Persistent Neutralizing Events String ---------------------------------

event = {
	id = 492039 # 9000003
	random = no
	persistent = yes
	country = JAP
	
	# Triggered by Soviet Treaty Observance

	name = CEVTNAME_492039 
	desc = CEVTDESC_492039
	style = 0

	action_a = {
		name = CEVTACTA_492039
		command = { type = peace which = SOV value = 1 }
		command = { type = peace which = MON value = 1 }
		command = { type = peace which = TAN value = 1 }
		command = { type = trigger which = 952095 }
		command = { type = trigger which = 952096 }
		command = { type = trigger which = 1152009 }
	}
	action_b = {
		name = CEVTACTB_492039
		command = { type = trigger which = 222123 }
	}
}

